.\"determine if a player is in the editor .DT in_edit $MUDNAME$ driver help in_edit .SH Name .SI 5 in_edit() - determine if a player is in the editor .EI .SH Synopsis .SI 5 string in_edit( object ob ); .EI .SH Description .SP 5 5 If the given object `ob' is in the editor, the file being edited is returned, else zero. If no object is given, this_object() is used. .EP .SH See also .SI 5 ed(), in_input() .EI