skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
/*  Liaison's Tool box - Aragorn 04/29/99 */
/*        Original code by Presto         */

#include <playerinfo.h>

/*#define LOGFILE      "WAND"*/
#define OK           0

inherit "/std/object";

string legality_string(int legal);

/*
 * This mapping lists the valid items.  The main entry for each item is in
 * the form "name" : ({ "path", 'difficulty' }).  Note the single quotes
 * around the difficulty.  An 'h' difficulty means it's a hard to get item
 * that should be replaced for anyone.  A 't' means it's a tricky item which
 * should be replaced for players under level 120.  A difficulty of 0 means
 * it's a common item that probably shouldn't be replaced.  See 'help
 * replacement' for more info.
 *
 * Quest items should have the name of the relevant quest as a third member
 * of the array after 'difficulty'.  Any special quest info for the item
 * should be specified in a fourth element.  If this info is provided, the
 * wand will automatically check if the player has done the quest.
 *
 * Aliases for the items have the form "alias" : "item name".
 */
mapping stuff = ([
"presto's wand"       :({ "/obj/misc/wand.c", 0 }),
"wand"                :"presto's wand",
"Prestos wand"        :"presto's wand",
"gagger"              :({ "/obj/misc/gagger.c", 0 }),
"transporter"         :({ "/obj/misc/transporter.c", 0 }),
"octagon"             :({ "/obj/misc/octagon.c", 0 }),
"file finder"         :({ "/obj/misc/file_finder.c", 0 }),
"scarab"              :({"/w/olorin/objects/scarab.arm", 0 }),
"arcane instrument"   :({"/w/jeremy/idle_chart.c", 0 }),
"instrument"          :"arcane instrument",
"master key"          :({"/w/jeslek/master_key.c", 0 }),
"key"                 :"master key",
"apex corrector"      :({"/w/taffyd/items/apex_corrector.c", 0 }),
"corrector"           :"apex corrector",
"resurrector"         :({"/w/obilix/temp/resurrector.c", 0 }),
"wossname finder"     :({"/w/dragonkin/items/misc/finder.c", 0 }),
"label remover"       :({"/w/taffyd/items/lremove2.c", 0 }),
"remover"             :"label remover",
])/*, money*/;

/* "money" is the mapping that will contain the valid money types */

object last_player = 0;

void setup() {

   set_read_mess( "Written in tiny little letters you can see:\n%^YELLOW%^"
                  "Aragorn's Liaison Toolbox\n%^RESET%^To use, "
                  "type \"conjure <item> for <creator>\".  The current list "
                  "of valid tools is:\n\n" +
                  sprintf( "%-#*s", (int)this_player()->query_cols(),
                           implode( keys(stuff), "\n" ) ) +
                  "\n");
   set_name( "toolbox" );
   add_adjective( ({ "shiny", "red", "liaison", "Liaison"}) );
   add_alias("box");
   set_long( "This shiny red toolbox is where liaisons store their tools.\n" );
   set_short( "Liaison toolbox" );
   add_property( "determinate", "" );
   add_property( "no recycling", 1 );
   set_enchant( 50 );
   return;
} /* setup() */


void init()  {
   add_command("conjure", "<string'item'> for <string'creator'>");
   return;
} /* init() */


void yesno( string answer, string what, object whobject, int legal )  {
   answer = lower_case( answer );
   if ( answer == "y"  ||  answer == "yes" )  {
      write( "The toolbox whispers:  Right.  I'll give it another try.\n" );
      call_out( "replace_stuff", 0, what, whobject, legal );
   }
   else write( "The toolbox whispers:  Oh, ok.  Never mind then. :)\n" );
   return;
} /* yesno() */

void self_destruct( int time_limit )  {
   object carrier, room;

   carrier = room = environment( this_object() );
   while ( environment( room ) )   room = environment( room );
   if ( !time_limit )  {
      if ( carrier == this_player() )  {
         write( "The toolbox whispers:  Have a nice day.\n" );
         this_player()->adjust_hp( -50 - random( 51 ) );
      }
      if ( carrier == room  ||  living( carrier ) )  {
         if ( room == environment( this_player() ) )
            write( "The toolbox disintegrates with a loud *POP !*\n" );
         say( "The toolbox disintegrates with a loud *POP !*\n" );
      }
      move( "/room/rubbish" );
      return;
   }
   else if ( carrier == room  ||  living( carrier ) )  {
      if ( room == environment( this_player() ) )
         write( "The toolbox says: " + query_num( time_limit ) + "...\n" );
      say( "The toolbox says: " + query_num( time_limit ) + "...\n" );
   }
   --time_limit;
   call_out( "self_destruct", 1, time_limit );
   return;
}/* self_destruct() */


int replace_stuff( string what, object whobject, int legal )  {
   object thingy;

   if ( stuff[ what ] )  {
      if ( file_size( stuff[ what ][ 0 ] ) < 1 )  {
         write( "The toolbox whispers:  Hmm.  " + stuff[ what ][ 0 ] +
                " doesn't seem to exist.\n");
         return notify_fail( "" );
      }
      last_player = whobject;
      if ( catch( thingy = clone_object( stuff[ what ][ 0 ] ) ) )  {
         write( "The toolbox whispers:  Uh oh.  There's something wrong with " +
                stuff[ what ][ 0 ] + ".\n" );
         return notify_fail( "" );
      }
      if ( thingy->move( whobject ) )  {
         thingy->dest_me();
         write( "The toolbox whispers:  Forget it.  " +
                capitalize( (string)whobject->query_pronoun() ) + "'s "
                "carrying too much junk already.\n" );
         return notify_fail( "" );
      }
      if ( whobject != this_player() )  {
         tell_object( whobject, (string)this_player()->query_cap_name() +
                      " thumps " + (string)this_player()->query_possessive() +
                      " toolbox and " + add_a( what ) + " appears in your "
                      "hands!\n" );
         write( "You conjure up " + add_a( what ) + " for " +
                (string)whobject->query_cap_name() + ".\n" );
      }
      else write( "You conjure up " + add_a( what ) + ".\n" );
   /*   log_file( LOGFILE, (string)this_player()->query_cap_name() +
                ": " + what + " for " + (string)whobject->query_cap_name() +
                " on "+ ctime( time() ) );*/
      PLAYERINFO_HANDLER->add_entry(
            this_player(),
            whobject->query_name(),
            "replace",
            "Replaced "+what);
      return 1;
   }

}  /* replace_stuff() */


int do_conjure(object *, string, string, mixed *args)  {
   string what, who, *spods_names;
   int    i, *name_match;
   object whobject, *spods;

   if ( find_call_out( "self_destruct" ) != -1 )
      return notify_fail( "The toolbox whispers:  A self-destruct is in "
                          "progress.  This function has been disabled.  "
                          "Thank you.\n" );
   if ( !( this_player()->query_creator() ) )  {
     /* log_file( LOGFILE, "Self-destruct caused by " +
                (string)this_player()->query_cap_name() + " on " +
                ctime( time() ) + "\n" );*/
      PLAYERINFO_HANDLER->add_entry(
            this_player(),
            this_player()->query_name(),
            "replace",
            "Unautorized usage of Aragorn's toolbox; self-destructing.");
      call_out( "self_destruct", 0, 10 );
      say( "The toolbox says:  Alert!  Alert!  Unauthorized user!  This toolbox "
           "will self-destruct in ten seconds.\n" );
      return notify_fail( "The toolbox says:  Alert!  Alert!  Unauthorized "
                          "user!  This toolbox will self-destruct in ten "
                          "seconds.\n" );
   }

   what = (string)this_player()->expand_nickname( args[0] );
   if ( stringp( stuff[ what ] ) )  what = stuff[ what ];
   who = lower_case( (string)this_player()->expand_nickname( args[1] ) );
   if ( !( whobject = find_player( who ) ) )  {
      spods_names = allocate( sizeof( spods = users() ) );
      for( i = sizeof( spods ) - 1; i >= 0; i-- )
         spods_names[ i ] = (string)spods[ i ]->query_name();
      if ( name_match[ 1 ] > 60 )  {
         input_to( "yesno", 0, what,
                   find_player( spods_names[ name_match[ 0 ] ] ), OK );
         return notify_fail( "The toolbox whispers:  Um, there's nobody logged "
                             "named \"" + who + "\".  Do you mean " +
                             (string)spods[ name_match[ 0 ] ]->
                                     query_cap_name() + "?  " );
      }
      else return notify_fail( "The toolbox whispers:  Who the heck is " + who +
                               "?\n" );
   }
   return replace_stuff( what, whobject, OK );
}  /* replace() */
/* EOF */