// Start room for npc_school
// October '01 by Avelan
#include "defs.h"
inherit ROOM_OBJ;
void setup(){
set_short("start room");
set_light(100);
set_zone("npc_school");
set_long("This section tells you about the many things"
" roaming our world, the monsters. And more specifically"
" how to create them. These are only examples on basic"
" monsters, with enthusiasm and the will to learn you can"
" create a lot more interesting npc's, only your "
"imagination is the limit.\n");
add_exit("start",NPCSCHOOL+"npc_school01","path");
add_exit("back", SCHOOL "school", "path");
} /* setup() */