#include <virtual.h>
void dest_me() { destruct( this_object() ); }
void create()
{
seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) );
} /* create() */
object create_virtual_ob() {
object clone;
clone = (object)SERVER->create_virtual_object( "/obj/weapon.c", 1 );
clone->add_property( "virtual name", "/d/learning/school/items/sceptre.wep#1" );
call_other( clone, "set_name", "sceptre" );
call_other( clone, "set_short", "sceptre of ultimate power" );
call_other( clone, "set_main_plural", "sceptres of ultimate power" );
call_other( clone, "add_alias", ({"sceptre of power"}) );
call_other( clone, "add_adjective", ({""}) );
call_other( clone, "add_plural", ({"sceptres of power"}) );
call_other( clone, "set_long", "This is the weapon of king Richard. It is the symbol of his infinite power over the land of the npc-school.\n" );
call_other( clone, "new_weapon", 10000 );
call_other( clone, "set_weight", 6 );
call_other( clone, "set_no_limbs", 1 );
call_other( clone, "set_damage_chance", 5 );
call_other( clone, "set_value", 2500 );
call_other( clone, "add_attack", "hammer",50,({4,10,50}),"blunt","blunt",0 );
return clone;
} /* create_virtual_ob() */