skylib_fluffos_v3/
skylib_fluffos_v3/bin/
skylib_fluffos_v3/bin/db/
skylib_fluffos_v3/fluffos-2.9-ds2.04/
skylib_fluffos_v3/fluffos-2.9-ds2.04/ChangeLog.old/
skylib_fluffos_v3/fluffos-2.9-ds2.04/Win32/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/
skylib_fluffos_v3/fluffos-2.9-ds2.04/compat/simuls/
skylib_fluffos_v3/fluffos-2.9-ds2.04/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/clone/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/command/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/data/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/etc/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/include/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/inherit/master/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/log/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/compiler/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/efuns/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/single/tests/operators/
skylib_fluffos_v3/fluffos-2.9-ds2.04/testsuite/u/
skylib_fluffos_v3/fluffos-2.9-ds2.04/tmp/
skylib_fluffos_v3/fluffos-2.9-ds2.04/windows/
skylib_fluffos_v3/mudlib/
skylib_fluffos_v3/mudlib/cmds/
skylib_fluffos_v3/mudlib/cmds/admin/
skylib_fluffos_v3/mudlib/cmds/guild-race/
skylib_fluffos_v3/mudlib/cmds/living/broken/
skylib_fluffos_v3/mudlib/cmds/player/group_cmds/
skylib_fluffos_v3/mudlib/cmds/playtester/
skylib_fluffos_v3/mudlib/d/admin/
skylib_fluffos_v3/mudlib/d/admin/room/
skylib_fluffos_v3/mudlib/d/admin/room/we_care/
skylib_fluffos_v3/mudlib/d/admin/save/
skylib_fluffos_v3/mudlib/d/admin/text/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/buildings/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/map/
skylib_fluffos_v3/mudlib/d/learning/TinyTown/roads/
skylib_fluffos_v3/mudlib/d/learning/chars/
skylib_fluffos_v3/mudlib/d/learning/functions/
skylib_fluffos_v3/mudlib/d/learning/handlers/
skylib_fluffos_v3/mudlib/d/learning/help_topics/
skylib_fluffos_v3/mudlib/d/learning/help_topics/npcs/
skylib_fluffos_v3/mudlib/d/learning/help_topics/objects/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/crowd/
skylib_fluffos_v3/mudlib/d/learning/help_topics/rooms/situations/
skylib_fluffos_v3/mudlib/d/learning/save/
skylib_fluffos_v3/mudlib/d/learning/school/
skylib_fluffos_v3/mudlib/d/learning/school/add_sc/
skylib_fluffos_v3/mudlib/d/learning/school/characters/
skylib_fluffos_v3/mudlib/d/learning/school/general/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/basic_commands/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/edtutor/
skylib_fluffos_v3/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_fluffos_v3/mudlib/d/learning/school/items/
skylib_fluffos_v3/mudlib/d/learning/school/npc_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/room_basic/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/situations/
skylib_fluffos_v3/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_fluffos_v3/mudlib/d/learning/text/
skylib_fluffos_v3/mudlib/d/liaison/
skylib_fluffos_v3/mudlib/d/mudlib/
skylib_fluffos_v3/mudlib/d/mudlib/changes/
skylib_fluffos_v3/mudlib/d/playtesters/
skylib_fluffos_v3/mudlib/d/playtesters/effects/
skylib_fluffos_v3/mudlib/d/playtesters/handlers/
skylib_fluffos_v3/mudlib/d/playtesters/items/
skylib_fluffos_v3/mudlib/d/sage/
skylib_fluffos_v3/mudlib/doc/
skylib_fluffos_v3/mudlib/doc/creator/
skylib_fluffos_v3/mudlib/doc/driver/
skylib_fluffos_v3/mudlib/doc/driver/efuns/arrays/
skylib_fluffos_v3/mudlib/doc/driver/efuns/buffers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/calls/
skylib_fluffos_v3/mudlib/doc/driver/efuns/compile/
skylib_fluffos_v3/mudlib/doc/driver/efuns/filesystem/
skylib_fluffos_v3/mudlib/doc/driver/efuns/floats/
skylib_fluffos_v3/mudlib/doc/driver/efuns/functions/
skylib_fluffos_v3/mudlib/doc/driver/efuns/general/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mappings/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mixed/
skylib_fluffos_v3/mudlib/doc/driver/efuns/mudlib/
skylib_fluffos_v3/mudlib/doc/driver/efuns/numbers/
skylib_fluffos_v3/mudlib/doc/driver/efuns/parsing/
skylib_fluffos_v3/mudlib/doc/login/
skylib_fluffos_v3/mudlib/doc/lpc/basic_manual/
skylib_fluffos_v3/mudlib/doc/lpc/intermediate/
skylib_fluffos_v3/mudlib/doc/new/add_command/
skylib_fluffos_v3/mudlib/doc/new/events/
skylib_fluffos_v3/mudlib/doc/new/handlers/
skylib_fluffos_v3/mudlib/doc/new/living/race/
skylib_fluffos_v3/mudlib/doc/new/living/spells/
skylib_fluffos_v3/mudlib/doc/new/object/
skylib_fluffos_v3/mudlib/doc/new/player/
skylib_fluffos_v3/mudlib/doc/new/room/guild/
skylib_fluffos_v3/mudlib/doc/new/room/outside/
skylib_fluffos_v3/mudlib/doc/new/room/storeroom/
skylib_fluffos_v3/mudlib/doc/object/
skylib_fluffos_v3/mudlib/doc/playtesters/
skylib_fluffos_v3/mudlib/doc/policy/
skylib_fluffos_v3/mudlib/doc/weapons/
skylib_fluffos_v3/mudlib/global/
skylib_fluffos_v3/mudlib/global/creator/
skylib_fluffos_v3/mudlib/handlers/
skylib_fluffos_v3/mudlib/include/casino/
skylib_fluffos_v3/mudlib/include/cmds/
skylib_fluffos_v3/mudlib/include/effects/
skylib_fluffos_v3/mudlib/include/npc/
skylib_fluffos_v3/mudlib/include/room/
skylib_fluffos_v3/mudlib/include/shops/
skylib_fluffos_v3/mudlib/net/daemon/
skylib_fluffos_v3/mudlib/net/daemon/chars/
skylib_fluffos_v3/mudlib/net/inherit/
skylib_fluffos_v3/mudlib/net/obj/
skylib_fluffos_v3/mudlib/net/obj/BACKUPS/
skylib_fluffos_v3/mudlib/obj/amulets/
skylib_fluffos_v3/mudlib/obj/armours/plate/
skylib_fluffos_v3/mudlib/obj/b_day/
skylib_fluffos_v3/mudlib/obj/clothes/transport/horse/
skylib_fluffos_v3/mudlib/obj/faith/symbols/
skylib_fluffos_v3/mudlib/obj/fungi/
skylib_fluffos_v3/mudlib/obj/gatherables/
skylib_fluffos_v3/mudlib/obj/instruments/
skylib_fluffos_v3/mudlib/obj/media/
skylib_fluffos_v3/mudlib/obj/misc/player_shop/
skylib_fluffos_v3/mudlib/obj/monster/godmother/
skylib_fluffos_v3/mudlib/obj/monster/transport/
skylib_fluffos_v3/mudlib/obj/rings/
skylib_fluffos_v3/mudlib/obj/scabbards/
skylib_fluffos_v3/mudlib/obj/spells/
skylib_fluffos_v3/mudlib/obj/stationery/
skylib_fluffos_v3/mudlib/obj/stationery/envelopes/
skylib_fluffos_v3/mudlib/obj/toys/
skylib_fluffos_v3/mudlib/obj/vessels/
skylib_fluffos_v3/mudlib/obj/weapons/axes/
skylib_fluffos_v3/mudlib/obj/weapons/chains/
skylib_fluffos_v3/mudlib/obj/weapons/maces/BACKUPS/
skylib_fluffos_v3/mudlib/save/autodoc/
skylib_fluffos_v3/mudlib/save/book_handler/
skylib_fluffos_v3/mudlib/save/books/history/calarien/
skylib_fluffos_v3/mudlib/save/mail/
skylib_fluffos_v3/mudlib/save/new_soul/data/
skylib_fluffos_v3/mudlib/save/parcels/
skylib_fluffos_v3/mudlib/save/playerinfo/
skylib_fluffos_v3/mudlib/save/players/d/
skylib_fluffos_v3/mudlib/save/players/s/
skylib_fluffos_v3/mudlib/save/random_names/
skylib_fluffos_v3/mudlib/save/random_names/data/
skylib_fluffos_v3/mudlib/save/terrains/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_desert/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_grassy_field/
skylib_fluffos_v3/mudlib/save/terrains/tutorial_mountain/
skylib_fluffos_v3/mudlib/save/todo_lists/
skylib_fluffos_v3/mudlib/secure/
skylib_fluffos_v3/mudlib/secure/cmds/admin/
skylib_fluffos_v3/mudlib/secure/cmds/lord/
skylib_fluffos_v3/mudlib/secure/config/
skylib_fluffos_v3/mudlib/secure/handlers/autodoc/
skylib_fluffos_v3/mudlib/secure/handlers/intermud/
skylib_fluffos_v3/mudlib/secure/include/global/
skylib_fluffos_v3/mudlib/secure/save/
skylib_fluffos_v3/mudlib/secure/save/handlers/
skylib_fluffos_v3/mudlib/secure/std/
skylib_fluffos_v3/mudlib/secure/std/classes/
skylib_fluffos_v3/mudlib/secure/std/modules/
skylib_fluffos_v3/mudlib/std/creator/
skylib_fluffos_v3/mudlib/std/dom/
skylib_fluffos_v3/mudlib/std/effects/
skylib_fluffos_v3/mudlib/std/effects/external/
skylib_fluffos_v3/mudlib/std/effects/fighting/
skylib_fluffos_v3/mudlib/std/effects/magic/
skylib_fluffos_v3/mudlib/std/effects/magic/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/other/BACKUPS/
skylib_fluffos_v3/mudlib/std/effects/priest/
skylib_fluffos_v3/mudlib/std/effects/room/
skylib_fluffos_v3/mudlib/std/environ/
skylib_fluffos_v3/mudlib/std/guilds/
skylib_fluffos_v3/mudlib/std/guilds/old/
skylib_fluffos_v3/mudlib/std/languages/
skylib_fluffos_v3/mudlib/std/liquids/
skylib_fluffos_v3/mudlib/std/npc/
skylib_fluffos_v3/mudlib/std/npc/goals/
skylib_fluffos_v3/mudlib/std/npc/goals/basic/
skylib_fluffos_v3/mudlib/std/npc/goals/misc/
skylib_fluffos_v3/mudlib/std/npc/plans/
skylib_fluffos_v3/mudlib/std/npc/plans/basic/
skylib_fluffos_v3/mudlib/std/npc/types/
skylib_fluffos_v3/mudlib/std/npc/types/helper/
skylib_fluffos_v3/mudlib/std/npcs/
skylib_fluffos_v3/mudlib/std/outsides/
skylib_fluffos_v3/mudlib/std/races/shadows/
skylib_fluffos_v3/mudlib/std/room/basic/BACKUPS/
skylib_fluffos_v3/mudlib/std/room/basic/topography/
skylib_fluffos_v3/mudlib/std/room/controller/
skylib_fluffos_v3/mudlib/std/room/inherit/topography/
skylib_fluffos_v3/mudlib/std/room/topography/area/
skylib_fluffos_v3/mudlib/std/room/topography/iroom/
skylib_fluffos_v3/mudlib/std/room/topography/milestone/
skylib_fluffos_v3/mudlib/std/shadows/curses/
skylib_fluffos_v3/mudlib/std/shadows/disease/
skylib_fluffos_v3/mudlib/std/shadows/fighting/
skylib_fluffos_v3/mudlib/std/shadows/healing/
skylib_fluffos_v3/mudlib/std/shadows/magic/
skylib_fluffos_v3/mudlib/std/shadows/poison/
skylib_fluffos_v3/mudlib/std/shadows/room/
skylib_fluffos_v3/mudlib/std/shops/controllers/
skylib_fluffos_v3/mudlib/std/shops/objs/
skylib_fluffos_v3/mudlib/std/shops/player_shop/
skylib_fluffos_v3/mudlib/std/socket/
skylib_fluffos_v3/mudlib/std/soul/d/
skylib_fluffos_v3/mudlib/std/soul/e/
skylib_fluffos_v3/mudlib/std/soul/i/
skylib_fluffos_v3/mudlib/std/soul/j/
skylib_fluffos_v3/mudlib/std/soul/k/
skylib_fluffos_v3/mudlib/std/soul/l/
skylib_fluffos_v3/mudlib/std/soul/n/
skylib_fluffos_v3/mudlib/std/soul/o/
skylib_fluffos_v3/mudlib/std/soul/q/
skylib_fluffos_v3/mudlib/std/soul/r/
skylib_fluffos_v3/mudlib/std/soul/u/
skylib_fluffos_v3/mudlib/std/soul/v/
skylib_fluffos_v3/mudlib/std/soul/y/
skylib_fluffos_v3/mudlib/std/soul/z/
skylib_fluffos_v3/mudlib/std/stationery/
skylib_fluffos_v3/mudlib/w/
skylib_fluffos_v3/mudlib/w/default/
skylib_fluffos_v3/mudlib/w/default/armour/
skylib_fluffos_v3/mudlib/w/default/clothes/
skylib_fluffos_v3/mudlib/w/default/item/
skylib_fluffos_v3/mudlib/w/default/npc/
skylib_fluffos_v3/mudlib/w/default/room/
skylib_fluffos_v3/mudlib/w/default/weapon/
skylib_fluffos_v3/mudlib/www/
skylib_fluffos_v3/mudlib/www/java/
skylib_fluffos_v3/mudlib/www/secure/
skylib_fluffos_v3/mudlib/www/secure/lpc/advanced/
skylib_fluffos_v3/mudlib/www/secure/lpc/intermediate/
skylib_fluffos_v3/win32/
/*
 * Crowd object
 */
#include <parse_command.h>
#include "defs.h"

#define MAXATONCE 6

inherit OBJECT_OBJ;

class member {
  string file;
  string short;
  string *adjectives;
  string *names;
  string *plurals;
  string long;
  int *original_number;
}

int n_alive, n_crowd, n_selection, n_cloned, n_here, n_max=MAXATONCE;

/* This stores ints  
    member type in members array: (int>>2)   
    gender: int&3
*/
int *crowd,*selection;
mixed *here;

mixed *_m_names;
mixed *_m_plurals;
mixed *_m_adjectives;

mixed store=({});
int cnt=0;
mixed query_store() { return ({ store, cnt }); }

int lookflag=0;
int lastmatch=0;
int i_member=0;

mixed *members = ({ 
  new(class member, 
     file : CROWD+"am_poor_beggar", 
     short : "poor beggar", 
     long : "This is a poor beggar.  "
     "Perhaps you should give $OBJ$ some money.\n"
     "$PRO$ is in good shape.\n"
     "$PRO$ is standing.\n",
     original_number : ({ 0,13,15 }) ),
  new(class member, 
     file : CROWD+"am_diseased_beggar", 
     short : "diseased beggar",
     long : "This is a diseased beggar.  "
     "Looking at the running sores covering $POSS$ body makes your skin crawl.\n"
     "$PRO$ is in good shape, considering.\n"
     "$PRO$ is standing.\n",
     original_number : ({ 0,17,2 }) ),
  new(class member, 
     file : CROWD+"am_crippled_beggar", 
     short : "crippled beggar",
     long : "This is a crippled beggar.  "
     "One of $POSS$ legs has wasted so that it ressembles a gnarled branch.\n"
     "$PRO$ is in good shape.\n"
     "$PRO$ is standing awkwardly.\n", 
     original_number : ({ 0,6,11 }) )
});

int *query_crowd() { return ({ selection, crowd }); }

int query_n_crowd() { return n_crowd; }

int query_visible() { return n_crowd; }

int group_object() { return n_crowd-1; }

string include_gender( string long, int gender ) {
  switch ( gender ) {
  case 2:
    return 
      replace( long, ({ "$POSS$","her","$OBJ$","her","$PRO$","She" }) );
  default:
    return
      replace( long, ({ "$POSS$","his","$OBJ$","him","$PRO$","He" }) );
  }
} /* include_gender() */

string long(string word, int dark) {
  int i;
  string ret="";

//  tell_creator("shaggy","flags: %O %O %O %O %O %O %O %O %O %O\n",word,dark,lookflag,lastmatch,query_verb(),sizeof(crowd),previous_object(), previous_object(1), previous_object(2), previous_object(3));

  if ( !lookflag ) {
    foreach (i in crowd) ret += include_gender( (members[i>>2])->long, i&3 );
    return ret;
  }
  else if ( lastmatch ==  0 ) { 
    foreach (i in selection ) 
      ret += include_gender( (members[i>>2])->long, i&3 );
    return ret;
  }
  else if ( lastmatch > 0 ) { 
    foreach (i in selection[0..(lastmatch-1)] ) 
      ret += include_gender( (members[i>>2])->long, i&3 );
    return ret;
  }
  else if (-lastmatch <= sizeof(selection)) { /* lastmatch < 0 */
    i = selection[-lastmatch-1];
    return include_gender( members[i>>2]->long, i&3 );
  }
  return ret;
} /* long() */

string a_short() {
  string ret="";
  int i,n_match;
  string prev=file_name(previous_object(1));

//  tell_creator("shaggy","flags: %O %O %O %O %O %O %O\n",lookflag,lastmatch,query_verb(),previous_object(), previous_object(1), previous_object(2), previous_object(3));

  /* We need to make sure they are looking at the beggar(s)
     rather than just the room -- different cases */
  if ( prev == "/cmds/living/glance" ||
       prev == "/cmds/living/l_ook" ) {
    lookflag = 0;
    i_member = 0;
    selection = crowd;
    n_selection = n_crowd;
  }
  else if ( file_name(previous_object()) != "/cmds/living/glance" ) {
    lookflag = 0;
  }

  n_match = n_selection;
  if (lookflag && lastmatch && lastmatch < n_match) 
    n_match = (lastmatch > 0 ? lastmatch : 1);

  for (i=i_member;i<n_match;i++) { 
    ret+="$a_short:"+ file_name(load_object(members[selection[i]>>2]->file)) +"$";
  }
  if (lookflag) { ret = "$M$" + ret + "$M$"; }
//  tell_creator("shaggy",ret+"\n");
//  printf(ret+"\n");
  return ret;
}

string the_short() {
  string ret="";
  int i;
//  tell_creator("shaggy","It called the_short! Arg! %O %O \n",previous_object(),previous_object(1),previous_object(2));
  for (i=0;i<n_crowd;i++) 
    ret+="$the_short:"+ file_name( this_object() ) +"$";
  return ret;
}

string one_short() {
  string ret="";
  int i;
//  tell_creator("shaggy","It called one_short! Arg! %O %O \n",previous_object(),previous_object(1),previous_object(2));
  for (i=0;i<n_crowd;i++) 
    ret+="$one_short:"+ file_name( this_object() ) +"$";
  return ret;
}

string poss_short() {
//  tell_creator("shaggy","It called poss_short! Arg! %O %O \n",previous_object(),previous_object(1),previous_object(2));
  return a_short();
}

varargs string short(int dark) {
//  tell_creator("shaggy","It called short! Arg! %O %O \n",previous_object(),previous_object(1),previous_object(2));
//  tell_creator("shaggy","i_member: %O %O\n",i_member,(members[crowd[i_member]>>2])->short);
//  if (i_member<0 || i_member>=sizeof(crowd)) i_member=0;
//  return (members[crowd[i_member++]>>2])->short;
  return "crowd";
} /* short() */

void create() {
  class member p;
  int i,j,k;
  string *tmp;
  string *adjs = ({});
  string *names = ({});

  ::create();
/* Make it a living */

  set_name("beggar");
  set_short("crowd of crowd.");
  set_long("This is a crowd of people.");
  enable_commands();    
 
  crowd = ({ });
  for (j=0; j<sizeof(members);j++) {
    p = members[j];
    tmp = explode(p->short," ");
    p->names = ({ tmp[<1] });
    p->plurals = ({ pluralize(tmp[<1]) });
    names += ({ tmp[<1] });
    p->adjectives = tmp[0..<2];
    adjs += tmp[0..<2];
    for (k=0;k<sizeof(p->original_number);k++) 
      for (i=0; i<(p->original_number)[k]; i++) crowd += ({ (j<<2)+k });
  }
  crowd = shuffle(shuffle(crowd)); /* shuffle is crap */
  n_crowd = sizeof(crowd);
  n_alive = sizeof(crowd);
  n_cloned = 0;
  here = ({ });
  n_here = 0;

  _m_names = ({});
  _m_plurals = ({});
  while(sizeof(names)) {
    _m_names += ({ names[0] });
    _m_plurals += ({ pluralize(names[0]) });
    names-= ({ names[0] });
  }
  _m_adjectives = ({});
  while(sizeof(adjs)) {
    _m_adjectives += ({ adjs[0] }); 
    adjs-= ({ adjs[0] });
  }
} /* create() */

void crowd_member_died( ) {
  n_alive--;
  n_cloned--;
  if (!n_alive) dest_me();
}

void merge_crowd_member( object member ) {
//  tell_creator("shaggy","%O is returning to the fold (%O)\n", member, this_object());
  tell_room(environment(),"%^YELLOW%^"+sprintf("%O reabsorbed into %O", member, this_object())+"%^RESET%^\n");
  if (member && environment(member)==environment() ) {
    int i;

    for (i=0;i<sizeof(members);i++) {
      if ( base_name(member) == members[i]->file ) {
        n_cloned--;
        n_crowd++;
        n_here--;
        here -= ({ member->crowd_number() });
        n_max = MAXATONCE - ((n_here + n_cloned) >> 2);
        if ( n_max < 1 ) n_max = 1;
        crowd = ({ (i<<2)+member->query_gender() }) + crowd;
        member->dest_me();
      }
    }
  }
//  tell_creator("shaggy","Don't want %O\n", member );
} /* merge_crowd_member() */

object make_member() { 
  object frog; 
  int i,j;

  if (i_member<0 || i_member>=sizeof(selection)) i_member=0;
  i = selection[i_member];
  j = member_array( i, crowd );

//  tell_creator("shaggy","crowd: %O %O %O\n",sizeof(selection),i,n_crowd);
    
  frog = clone_object(members[i>>2]->file);
  if (frog) {
    n_crowd--;  
    n_cloned++;
    n_here++;
    n_max = (n_max+1)>>1;
    n_selection--;
    crowd = crowd[0..j-1] + crowd[j+1..<1];
    selection = selection[0..i_member-1]+selection[i_member+1..<1];
    crowd = crowd[0..j-1] + crowd[j+1..<1];
    here += ({ i });
    tell_room(environment(),"%^YELLOW%^"+sprintf("Cloned %O : %i of %i selected (%i remaining)",frog,i_member+1,sizeof(selection)+1,n_crowd)+"%^RESET%^\n");
    frog->fix_gender( i&3 );
    frog->add_effect( CROWD+"crowd_merge_effect", ({ this_object(), i }) );
//  tell_creator("shaggy","New one: %O %O %O %O %O %O %O %O\n", frog, previous_object(), previous_object(2), previous_object(3), previous_object(4), previous_object(5), previous_object(6), query_verb() );
    frog->move( environment(this_object()) );
  }
  return frog;
} /* make_member() */

/** @ignore yes */
string *parse_command_id_list() { 
//  tell_creator("shaggy","id_list\n");
  return _m_names; 
}
/** @ignore yes */
string *parse_command_plural_id_list() { 
//  tell_creator("shaggy","plural_list\n");
  return _m_plurals; 
}
/** @ignore yes */
string *parse_command_adjectiv_id_list() { 
//  tell_creator("shaggy","adj_list\n");
  return _m_adjectives; 
}

/** @ignore yes */
/* Find match uses this to decide if it is a match or note.
   parse_command uses the above functions.
   If test is the output from parse_command
   param arr = ({ num, str, 0, sizeof(array[i+1]), top, bot }) );
   num = test[0]; 
        if numeral > 0 then three, four, five etc were matched
        if numeral < 0 then second, twentyfirst etc were matched
        if numeral == 0 then 'all' or a generic plural form such as
                        'apples' were matched.
   str = the string to be matched to objects

   These seem to be absent some of the time, only there for frac matches:
   0
   array = some past objects referrable to as it, them, her, him 
   top = top of fraction
   bot = bottom of fraction

#define P_THING 0
#define P_STR 1
#define P_CUR_NUM 2
#define P_MAX_NUM 3
#define P_TOP 4
#define P_BOT 5
*/
mixed query_parse_id(mixed *arr) {
   string *bits, bat;
   int i;

//   tell_creator("shaggy","parse: %O %O %O %O %O %O\n",arr,query_verb(),previous_object(), previous_object(1), previous_object(2), previous_object(3));

   selection = ({ });
   i_member = 0;

   if (!n_crowd) return 0;

   lastmatch=arr[P_THING];
   switch (query_verb()) {
   case 0:
   case "look":
   case "glance":
   case "destruct":
   case "lose":
   case "trans":
     lookflag=1;
     break;
   default:
     lookflag=0; 
   }
   
   bits = explode(arr[P_STR]," ");
   bat = bits[<1];

   selection = copy(crowd);
   if ( member_array( bat, _m_names ) != -1 ) {
     for (i=0;i<sizeof(members);i++) {
       if ( member_array( bat, members[i]->names ) == -1) 
         selection -= ({ (i<<2)+1, (i<<2)+2 });
     }
     while (sizeof(bits = bits[0..<2])) {
       bat = bits[<1];
       if ( member_array( bat, _m_adjectives ) != -1 ) {
         for (i=0;i<sizeof(members);i++) {
           if ( member_array( bat, members[i]->adjectives ) == -1) 
             selection -= ({ (i<<2)+1, (i<<2)+2 });
         }
       }
     }
   }
   else if ( member_array( bat, _m_plurals ) != -1 ) {
     for (i=0;i<sizeof(members);i++) {
       if ( member_array( bat, members[i]->plurals ) == -1) 
         selection-= ({ (i<<2)+1, (i<<2)+2 });
     }
     while (sizeof(bits = bits[0..<2])) {
       bat = bits[<1];
       if ( member_array( bat, _m_adjectives ) != -1 ) {
         for (i=0;i<sizeof(members);i++) {
           if ( member_array( bat, members[i]->adjectives ) == -1) 
             selection -= ({ (i<<2)+1, (i<<2)+2 });
         }
       }
     }
   }
//   tell_creator("shaggy","Selection: %O\n",selection);
   
   if (!(n_selection = sizeof(selection))) return 0;

   if (lookflag) {
     if (lastmatch < 0) i_member = -lastmatch-1;
     /* everything case */
     if (arr[P_THING] == 0) return this_object();
     if (arr[P_THING] < 0) { /* specific object case */
        arr[P_THING]+=n_selection;
        if (arr[P_THING] <0) {
          return 0;
        }
        arr[P_THING] = -10321;
        return this_object();
     }
     /* specific number of objects case */
     if (arr[P_THING] != 1) {
       i=arr[P_THING];
       if (i>n_selection) i = n_selection;
       arr[P_THING]-=i;
       if (!arr[P_THING]) arr[P_THING] = -10101;
       return this_object();
     } 
     arr[P_THING] = -10101;
     return this_object();
   }

   /* everything case */
   if (arr[P_THING] == 0) {
      object *things=({ });
      i = n_max;
      if (i>n_selection) i = n_selection;
      while (i--) things += ({ make_member() });
      return things;
   }
   if (arr[P_THING] < 0) { /* specific object case */
      i_member = -arr[P_THING]-1;
      arr[P_THING]+=n_selection;
      if (arr[P_THING] <0) {
         return 0;
      }
      arr[P_THING] = -10321;
      return make_member();
   }
   /* specific number of objects case */
   if (arr[P_THING] != 1) {
      object *things=({ });
      i=arr[P_THING];
      if (i>n_selection) i = n_selection;
      if (i>n_max) i = n_max;
      while (i--) {
         arr[P_THING]--;
         things += ({ make_member() });
      }
      if (!arr[P_THING]) arr[P_THING] = -10101;
      return things;
   } 
   arr[P_THING] = -10101;
   return make_member();
} /* query_parse_id() */

void event_enter( object ob, string message, object from ) {
  if (from) {
    object *things;
    n_here = sizeof( things = filter(all_inventory( environment() ), 
      (: $1->crowd_object() == this_object() :) ));
    here = ({ });
    if ( n_here ) here = map( things, (: $1->crowd_number() :) );
    n_max = MAXATONCE - ((n_here + n_cloned) >> 2);
    if ( n_max < 1 ) n_max = 1;
    tell_creator("shaggy","ENTER %O: n_here: %i n_cloned: %i n_alive: %i n_crowd:%i n_max: %i %O\n",from,n_here,n_cloned,n_alive,n_crowd,n_max, here);
  }
}

void event_exit( object ob, string message, object to ) {
  object *things;
  n_here = sizeof( things = filter(all_inventory( environment() ), 
     (: $1->crowd_object() == this_object() :) ));
  here = ({ });
  if ( n_here ) here = map( things, (: $1->crowd_number() :) );
  n_max = MAXATONCE - ((n_here + n_cloned) >> 2);
  if ( n_max < 1 ) n_max = 1;
  tell_creator("shaggy","EXIT: n_here: %i n_cloned: %i n_alive: %i n_crowd:%i n_max: %i %O\n",n_here,n_cloned,n_alive,n_crowd,n_max, here);
}