#include "path.h"
inherit OUTSIDE_OBJ;
void setup() {
add_property( "determinate", "the " );
set_short( "northwestern corner of Womble square" );
set_long("This is the western edge of Tiny Town, a small "
"town built as an example for new creators who might want to see "
"how to make rooms, npc's and such without the complexity of "
"the \"real\" domains.\n");
set_zone( "Tiny Town");
// This links the other square rooms to this one so people can see
// movement across the square.
set_linker(({ PATH +"womble01", PATH +"womble03", PATH +"womble04", }),
"into", "", "Womble Square" );
add_exit( "south", PATH +"womble01", "road" );
add_exit( "southeast", PATH +"womble02", "hidden" );
add_exit( "east", PATH +"womble04", "road" );
}