/*
* $Locker: $
* $Id: vault_entry.c,v 1.11 2001/11/13 22:00:35 pinkfish Exp $
*/
/**
* Standard vault inheritable object. There are two inheritables (this one and
* /std/vault.c) which are provided to make it easy to setup your own
* vaults.
* This object should be inherited by your vault entrance area. It is used to
* define most of the customisation for your vault.
*
* You must use set_vault_name and set_vault_entrance. You must also define
* a vault proprietor NPC and use set_proprietor() to let the system know
* which NPC it is. You should also check for this proprietors location and
* existance every reset. You may also want to provide some protection to
* prevent the NPC being killed too frequently.
*
* @author Ceres
* @see /std/vault_entrance.c
*/
inherit "/std/room/basic_room";
inherit "/std/shops/inherit/vault_entry";
void create() {
add_help_file("vault_entry");
basic_room::create();
} /* create() */
/**
* @ignore yes
*/
void init() {
basic_room::init();
vault_entry::init();
} /* init() */