inherit "/std/races/bird_base";
void setup() {
set_name( "raptor" );
set_long( "A carnivorous bird (as a hawk or falcon) that feeds wholly on "
"meat taken by hunting.\n" );
set_height( 65 );
set_weight( 200 );
set_desc( "a sharp-eyed raptor" );
remove_bit( "gizzard" );
set_stats( ({ 0, 14, -4, 2, -6 }) );
} /* setup() */
void new_set_level( mixed *args ) {
int level;
object thing;
if( sizeof(args) < 2 || !args[1] )
return;
level = args[ 0 ];
thing = args[ 1 ];
level = 2 * level + random( level );
thing->add_ac( "blunt", "blunt", level );
thing->add_ac( "pierce", "pierce", level / 4 );
thing->add_ac( "sharp", "sharp", level / 4 );
} /* new_set_level() */
void set_unarmed_attacks( object thing ) {
int number;
number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" );
number = sqrt( number ) / 2;
thing->remove_attack( "hands" );
thing->remove_attack( "feet" );
thing->remove_attack( "beak" );
thing->remove_attack( "claws" );
thing->add_attack( "beak", 50, ({ number / 2, 2, number / 2 }),
"pierce", "unarmed", 0 );
thing->add_attack( "claws", 75, ({ number, 5, number / 2 }),
"sharp", "unarmed", 0 );
thing->tactics( "response dodge" );
} /* set_unarmed_attacks() */