/* -*- LPC -*- */
/*
* $Locker: $
* $Id: death_ward.c,v 1.1 1998/01/06 04:19:27 ceres Exp $
* $Log: death_ward.c,v $
* Revision 1.1 1998/01/06 04:19:27 ceres
* Initial revision
*
*/
/**
* This effect has a classification of "object.trap.basic".
* <p>
* No arguments.
* <p>
* This effect has a shadow associated with it. It is a basic trap for a
* container.
* @classification object.trap.basic
* @see help::effects
*/
#include "path.h"
/** @ignore yes */
string query_classification() { return "object.trap.basic"; }
/** @ignore yes */
string query_shadow_ob() { return SHADOWS +"basic_trap"; }
int query_indefinite() { return 1; }
/** @ignore yes */
int beginning( object thing, int amount, int id ) {
tell_object(find_player("ceres"), sprintf("Adding trap to %O\n",
thing));
thing->set_lock_trap(thing, "trap_lock");
return 0;
}