/**
* The bit object is the object created to handle bits of corpses, like
* fingers and eyes and so on.
* @author Ember
*/
#include <bit.h>
#include <corpse.h>
inherit "std/object";
#define DECAY_TIME 60
mixed *bit_data, *bits;
mixed race_ob;
int corpse_weight;
string race_name, *bits_gone = ({ });
int decay, cured;
void set_bits();
object make_bit(string which_bit);
object *make_bits(string *what_bits);
string *query_bits_left();
string *query_possible_bits(string);
void create() {
::create();
set_short("anonymous bit");
set_long("This is an unknown bit of some creature.\n");
corpse_weight = STD_CORPSE_WEIGHT;
set_weight(5);
set_name("bit");
add_property( "corpse bit", 1 );
add_property("cureable", 1);
} /* create() */
void init() {
add_command("eat", "<direct:object>");
} /* init() */
/**
* This method checks to see if the bit is edible or not.
* @return 1 if it is edible, 0 if not
*/
int query_edible() {
string bit;
if(!race_ob->query_eat(bit_data[BIT_NAME])) {
return 0;
}
foreach(bit in query_possible_bits(0) - bits_gone) {
if(!race_ob->query_eat(bit)) {
return 0;
}
}
return 1;
} /* query_edible() */
/**
* The main eat entry point.
* @return 1 on success, 0 on failure
*/
int do_eat() {
if(!query_edible())
return 0;
move( "/room/rubbish" );
return 1;
} /* do_eat() */
/**
* THis method checks to see if the bit can inherently not decay.
* Like trolls teeth and other such things.
* @return 1 if it cannot decay, 0 if it can
*/
int no_decay() {
if( race_ob && bit_data ) {
return race_ob->query_unrottable(bit_data[BIT_NAME]);
}
} /* no_decay() */
/**
* This method sets the race object associated with the corpse.
* @param s the race object to set
*/
void set_race_ob(object s) {
race_ob = s;
} /* set_race_ob() */
/**
* This method sets the name of the race associated with the corpse.
* @param s the race name to set
*/
void set_race_name(string s) {
race_name = s;
} /* set_race_name() */
/**
* This method setsup the long and short based on the current decay
* levels of the corpse.
*/
void setup_long() {
if ( !bit_data ) {
return;
}
if (no_decay()) {
if (race_name) {
set_short( race_name +" "+ bit_data[ BIT_NAME ] );
set_main_plural( race_name +" "+ pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is the " + (bit_data[BIT_NAME]) + " of " +
add_a(race_name) + ".\n");
} else {
set_short( bit_data[ BIT_NAME ] );
set_main_plural( pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is the " + (bit_data[BIT_NAME]) +
" of an unknown creature.\n");
}
} else if (decay > 80) {
if (race_name) {
set_short( race_name +" "+ bit_data[ BIT_NAME ] );
set_main_plural( race_name +" "+ pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is a fresh " + (bit_data[BIT_NAME]) +
" severed from the corpse of " + add_a(race_name) + ".\n");
} else { set_short( bit_data[ BIT_NAME ] );
set_main_plural( pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is a fresh " + (bit_data[BIT_NAME]) +
" severed from the corpse of an unknown creature.\n");
}
} else if (decay > 50) {
if (race_name) {
set_short( race_name +" "+ bit_data[ BIT_NAME ] );
set_main_plural( race_name +" "+ pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is " + add_a(bit_data[BIT_NAME]) + " severed from the "
"corpse of " + add_a(race_name) + ".\n");
} else {
set_short( bit_data[ BIT_NAME ] );
set_main_plural( pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is " + add_a(bit_data[BIT_NAME]) + " severed from the "
"corpse of an unknown creature.\n");
}
} else if (decay > 30) {
if (race_name) {
set_short( race_name +" "+ bit_data[ BIT_NAME ] );
set_main_plural( race_name +" "+ pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is the partially decayed remains of " +
add_a(bit_data[BIT_NAME]) + " severed from the "
"corpse of " + add_a(race_name) + ".\n");
} else {
set_short( bit_data[ BIT_NAME ] );
set_main_plural( pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is the partially decayed remains of " +
add_a(bit_data[BIT_NAME]) + " severed from the "
"corpse of an unknown creature.\n");
}
} else {
if (race_name) {
set_short( race_name +" "+ bit_data[ BIT_NAME ] );
set_main_plural( race_name +" "+ pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is the almost unrecognizable remains of " +
add_a(bit_data[BIT_NAME]) + " severed from the "
"corpse of " + add_a(race_name) + ".\n");
} else {
set_short( bit_data[ BIT_NAME ] );
set_main_plural( pluralize( bit_data[ BIT_NAME ] ) );
set_long("This is the almost unrecognizable remains of " +
add_a(bit_data[BIT_NAME]) + " severed from the " +
"corpse of an unknown creature.\n");
}
}
add_extra_look(this_object());
if ( cured ) {
set_long( query_long() +"It seems to have been pickled.\n" );
}
} /* setup_long() */
string extra_look() {
if(sizeof(bits_gone))
return "It appears to be missing the " + query_multiple_short(bits_gone) + ".\n";
return "";
}
/**
* This method sets the weight of the bit.
* @param i the weight of the bit
*/
void set_corpse_weight(int i) { corpse_weight = i; }
/**
* This method sets the bit that this actually is.
* @param s the name of the bit
* @param dec the current decay numbe
*/
void set_bit(string s, int dec) {
int temp;
bit_data = (mixed *)race_ob->query_bit(s);
if (!bit_data || !sizeof(bit_data)) {
return;
}
if (race_name) {
add_adjective(race_name);
} else {
add_adjective("unknown");
}
add_adjective( explode( s, " " ) );
if ( pointerp( bit_data[ BIT_EXTRA ][ EXTRA_VALUE ] ) &&
( sizeof( bit_data[ BIT_EXTRA ][ EXTRA_VALUE ] ) > 3 ) ) {
set_value(bit_data[BIT_EXTRA][EXTRA_VALUE][3]);
}
add_alias( bit_data[ BIT_NAME ] );
add_plural( pluralize( bit_data[ BIT_NAME ] ) );
if ( bit_data[ BIT_ALIAS ] && strlen( bit_data[ BIT_ALIAS ] ) ) {
add_alias(bit_data[BIT_ALIAS]);
add_plural( pluralize( bit_data[ BIT_ALIAS ] ) );
}
if ((temp=bit_data[BIT_EXTRA][EXTRA_WEIGHT] * corpse_weight
/ STD_CORPSE_WEIGHT) > 0) {
set_weight(temp);
} else {
set_weight(1);
}
if(dec) {
decay = dec;
} else {
decay = 100;
}
if (!no_decay()) {
BIT_CONTROLLER->add_bit(this_object());
}
setup_long();
set_bits();
return;
} /* set_bit() */
/**
* This method is called by the bits controller to do the actual
* decaying of the object.
* @return 1 if it still exists, 0 if it has finished decaying
*/
int do_decay() {
int rate;
if (!environment()) {
move( "/room/rubbish" );
return 0;
}
rate = 5 + (int)environment()->query_property( "decay rate" );
if ( rate > 0 ) {
decay -= rate;
}
if (decay < 0) {
tell_object(environment(),
capitalize(the_short()) + " decays to dust.\n");
move( "/room/rubbish" );
return 0;
}
if (decay == 80 || decay == 50 || decay == 30) {
setup_long();
}
return 1;
} /* do_decay() */
/**
* This method returns the race object associated with the bit.
* @return the race object
*/
object query_race_ob() { return race_ob; }
/**
* This method returns the name of the race associated with this
* bit.
* @return the name of the race
*/
string query_race_name() { return race_name; }
/**
* This method returns the bit data for the bit. The return array is of
* the format same format as used in the races.
* @return the bit data
* @see /std/races/basic.c
*/
mixed query_bit_data() { return bit_data; }
/**
* This method returns the current decay level of the corpse
* @return the current decay level
*/
int query_decay() { return decay; }
/** @ignore yes */
void dest_me() {
BIT_CONTROLLER->remove_bit(this_object());
::dest_me();
} /* dest_me() */
/** @ignore yes */
mixed query_static_auto_load() {
return int_query_static_auto_load();
} /* query_static_auto_load() */
/** @ignore yes */
mixed query_dynamic_auto_load() {
return ({ bit_data, race_ob, corpse_weight, race_name,
decay, cured, bits_gone, ::query_dynamic_auto_load() });
} /* query_dynamic_auto_load() */
/** @ignore yes */
void init_dynamic_arg(mixed arg, object) {
if (mapp(arg)) {
::init_dynamic_arg(arg);
return ;
}
bit_data = arg[0];
race_ob = arg[1];
corpse_weight = arg[2];
race_name = arg[3];
decay = arg[4];
cured = arg[5];
bits_gone = arg[6];
::init_dynamic_arg(arg[7]);
if ((!cured) && (!no_decay())) {
BIT_CONTROLLER->add_bit(this_object());
}
setup_long();
if(sizeof(bit_data))
set_bits();
} /* init_dynamic_arg() */
/**
* This method cures the corpse. A cured bit no longer decays.
*/
void do_cure() {
if ( cured ) {
return;
}
cured = 1;
BIT_CONTROLLER->remove_bit( this_object() );
set_long( query_long() +"It seems to have been pickled.\n" );
set_short( "cured " + query_short());
set_main_plural( "cured " + query_main_plural() );
add_adjective("cured");
} /* do_cure() */
/**
* This returns the cured state of the bit.
* @return 1 if it is cured, 0 if not
*/
int query_cured() { return cured; }
/**
* This method returns the vector used with the potion space. I
* think this call is now obsolete and not used.
* @return the vectorof the bit
*/
int *query_vect() { return bit_data[BIT_EXTRA][EXTRA_VALUE]; }
/**
* This method returns the possible bits that can be removed
* from this bit. If the bits are restricted then the
* possible bits are the ones that are contained by that bit.
* @param word restrict the possible bits
* @return the list of possible bits
*/
string *query_possible_bits( string word ) {
int i, j;
string *possibles;
possibles = ({ });
for ( i = sizeof( bits ) - 3; i > -1; i -= 3 ) {
if ( ( bits[ i ] == word ) ||
( bits[ i + 1 ] == word ) ||
!word) {
if (arrayp( bits[i+2][2] )) {
for ( j = 0; j < bits[ i + 2][2][1]; j++ ) {
possibles += ({ bits[ i ] });
}
} else {
possibles += ({ bits[ i ] });
}
}
}
return possibles;
} /* query_possible_bits() */
/**
* This returns the plural of all the possible bit names.
* If the bits are restricted then the
* possible bits are the ones that are contained by that bit.
* @param word restrict the possible bits
* @return the array of possible bit names
*/
string *query_possible_plural_bits( string word ) {
int i, j;
string *possibles;
possibles = ({ });
for ( i = sizeof( bits ) - 3; i > -1; i -= 3 ) {
if (((bits[i] && pluralize(bits[ i ]) == word )) ||
((bits[i+1] && pluralize(bits[ i + 1 ]) == word )) ||
!word) {
if (arrayp( bits[i+2][2] )) {
for ( j = 0; j < bits[ i + 2][2][1]; j++ ) {
possibles += ({ bits[ i ] });
}
} else {
possibles += ({ bits[ i ] });
}
}
}
return possibles;
} /* query_possible_plural_bits() */
/**
* This method figures out of the specified bit is left.
* @return the name of the bit if it is left
* @param s the bit to check if it is left
*/
string query_bit_left(string s) {
string *poss_bits;
poss_bits = query_possible_bits(s);
if (!poss_bits || !sizeof(poss_bits)) {
return 0;
}
poss_bits = poss_bits - bits_gone;
if (!sizeof(poss_bits)) {
return 0;
}
return poss_bits[0];
} /* query_bit_left() */
/**
* This method figures out of the specified bit is left using the plural name.
* @return the name of the bit if it is left
* @param s the bit to check if it is left
*/
string *query_bit_left_pl(string s) {
string *poss_bits;
poss_bits = query_possible_plural_bits(s);
if (!poss_bits || !sizeof(poss_bits)) {
return 0;
}
poss_bits = poss_bits - bits_gone;
if (!sizeof(poss_bits)) {
return 0;
}
return poss_bits;
} /* query_bit_left() */
/** @ignore yes */
object *find_inv_match( string s, object looker ) {
string bit, *bit_pl;
object *weap, wep, tmp;
int cut;
bit = query_bit_left(s);
bit_pl = query_bit_left_pl(s);
if (!bit && !sizeof(bit_pl))
return all_inventory();
cut = 0;
if(looker)
weap = (object *)looker->query_weapons();
if (sizeof(weap)) {
foreach( wep in weap ) {
if (wep->id("dagger") || wep->id("knife"))
cut = 1;
}
}
if (bit) {
if (cut || (string)race_ob->query_pluckable(bit)) {
tmp = make_bit(bit);
return ({ tmp });
}
if (sizeof(weap)) {
tell_object( looker, "You can only cut things from "+a_short()+
" with a knife or dagger.\n" );
} else {
tell_object( looker, "You can't cut bits from "+a_short()+" with your "
"bare hands.\n" );
}
return ({ });
}
if (sizeof(bit_pl)) {
if (cut) {
if (sizeof(bit_pl) > 5) {
return make_bits(bit_pl[0..4]);
} else {
return make_bits(bit_pl);
}
}
foreach( bit in bit_pl ) {
if (!((string)race_ob->query_pluckable(bit)))
bit_pl -= ({ bit });
}
if (sizeof(bit_pl)) {
if (sizeof(bit_pl) > 5) {
return make_bits(bit_pl[0..4]);
} else {
return make_bits(bit_pl);
}
}
if (sizeof(weap)) {
tell_object( looker, "You can only cut things from "+a_short()+
" with a knife or dagger.\n" );
} else {
tell_object( looker, "You can't cut bits from "+a_short()+" with your "
"bare hands.\n" );
}
return ({ });
}
} /* find_inv_match() */
/**
* This method creates a bit from the current bit.
* @param which_bit the name of the bit to create
* @return the object that is the new bit
*/
object make_bit(string which_bit) {
mixed *bit;
object bitobj;
int i,j;
bit = race_ob->query_bit(which_bit);
if ((sizeof(bit[2][2]) > 1) && stringp(bit[2][2][1])) {
bitobj = clone_object( bit[2][2] );
} else if (bit[2][2] == 0) {
bitobj = clone_object("/std/bit");
} else {
bitobj = clone_object("/std/bit");
}
bitobj->set_race_ob(race_ob);
if (race_name) bitobj->set_race_name(race_name);
else bitobj->set_race_name(race_ob->query_name());
bitobj->set_corpse_weight(query_weight());
if(!race_ob->query_eat(bit[BIT_NAME])) {
bitobj->set_bit(bit[0], 0);
} else {
bitobj->set_bit(bit[0], (decay * 2) / 3);
}
for (i = 0; i < sizeof(bits_gone); i++) {
j = member_array(bits_gone[i], bit[BIT_EXTRA]);
if (j >= 0) {
bitobj->add_bit_gone(bits_gone[i]);
}
}
bits_gone += ({ bit[BIT_NAME] }) + bit[BIT_EXTRA][3..50];
if (environment()) {
bitobj->move(environment());
}
return bitobj;
} /* make_bit() */
/**
* This method makes a bunch of bits at once.
* @param what_bits the list of bits to create
* @return the array of made bits
*/
object *make_bits(string *what_bits) {
string bit;
object *bit_pl = ({ });
foreach(bit in what_bits) {
bit_pl += ({ make_bit(bit) });
}
return bit_pl;
} /* make_bits() */
/**
* This method returns the current array of bits gone from this
* bit.
* @return the list of missing bits
*/
string *query_bits_gone() { return bits_gone; }
mixed *add_bit_gone( string bit ) {
string *poss_bits, tempbit;
mixed *bit_details;
int i;
poss_bits = query_possible_bits( bit ) - bits_gone;
if ( !sizeof( poss_bits ) ) return 0;
bit_details = (mixed *)race_ob->query_bit( poss_bits[ 0 ] );
bits_gone += ({ bit_details[ BIT_NAME ] });
foreach (tempbit in bit_details[ BIT_EXTRA ][ 3 .. sizeof(bit_details[BIT_EXTRA]) ]) {
if (arrayp(race_ob->query_bit( tempbit )[2][2]) && intp(race_ob->query_bit( tempbit )[2][2][1])) {
for (i = 0; i < race_ob->query_bit( tempbit )[2][2][1]; i++) {
bits_gone += ({ tempbit });
}
}
}
return bit_details;
} /* add_bit_gone() */
/**
* This method sets the array of gone bits on the bit.
* @param bits the set of bits gone to set
*/
void set_bits_gone( string *bits ) {
int i;
bits_gone = ({ });
for ( i = 0; i < sizeof( bits ); i++ ) {
add_bit_gone( bits[ i ] );
}
} /* set_bits_gone() */
/**
* This method returns the current array of bits left.
* @return the array of bits left
*/
string *query_bits_left() {
int i, j;
string *all_bits;
mixed *bit_pl;
bit_pl = (mixed *)race_ob->query_bits();
all_bits = ({ });
for ( i = 0; i < sizeof( bit_pl ); i += 3 ) {
if (arrayp( bit_pl[i+2][2] )) {
for ( j = 0; j < bit_pl[ i + 2][2][1]; j++ ) {
all_bits += ({ bit_pl[ i ] });
}
} else {
all_bits += ({ bit_pl[ i ] });
}
}
return all_bits - bits_gone;
} /* query_bits_left */
/**
* This method sets all the basic bits for the bit when it is first created.
*/
void set_bits() {
int i, j;
mixed *these_bits, *all_bits;
bits = ({ });
these_bits = bit_data;
all_bits = race_ob->query_bits();
for (i=3; i<sizeof(these_bits[2]); i++) {
for (j=0; j<sizeof(all_bits); j = j+3) {
if ((these_bits[0] == all_bits[j+2][0]) && (these_bits[2][i] == all_bits[j])) {
bits += all_bits[j..j+2];
delete(all_bits, j, 2);
break;
}
}
}
} /* set_bits */
string query_determinate(object caller) {
return race_ob->query_determinate(caller);
}
string query_medium_alias() {
string temp;
string *temp2 = ({ });
if ( !sizeof( bit_data ) )
return "";
//Dodgy string munging stuff. OH YEAH!
temp = bit_data[0];
temp2 = explode( temp, " " );
temp2 = map( temp2, (: capitalize( $1 ) :) );
temp = implode( temp2, "" );
return temp + "Of" + capitalize( race_ob->query_name() ) ;
}
int query_collective() {
if(query_verb() == "get" || query_verb() == "take")
return 1;
}