inherit "/std/object";
void setup() {
set_name( "bomb" );
set_short( "bomb of departure" );
set_long( "This is a handy creator object to get rid of annoying swine.\n" );
set_main_plural( "bombs" );
reset_drop();
} /* setup() */
void reset() {
call_out( "detonate", 2 );
} /* reset() */
void detonate() {
environment( this_object() )->quit();
call_out( "detonate", 15 );
} /* detonate() */
void init_dynamic_arg( mapping args ) {
::init_dynamic_arg( args );
call_out( "detonate", 15 );
} /* init_dynamic_arg() */