#include <config.h>
inherit "/std/room/basic_room";
void setup() {
set_short( "morgue");
add_property( "determinate", "the " );
add_property( "no teleport", 1 );
set_light( 100 );
set_long("Lots of bodies stacked end on end in long rows. It looks "
"like they have stopped sleeping.\n");
} /* setup() */
int *query_co_ord() { return 0; }
void clean_up(int i) { return; }