#include <virtual.h>
void dest_me() { destruct( this_object() ); }
void create()
{
seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) );
} /* create() */
object create_virtual_ob() {
object clone;
clone = (object)SERVER->create_virtual_object( "/obj/scabbard.c", 1 );
clone->add_property( VIRTUAL_NAME_PROP, "/obj/scabbards/belt_loop.sca#1" );
call_other( clone, "set_name", "loop" );
call_other( clone, "add_adjective", ({ "belt", "belt loop" }) );
call_other( clone, "add_alias", "belt loop" );
call_other( clone, "set_short", "belt loop" );
call_other( clone, "set_long", "This loop is made from the finest leather, designed to " "hold axes or hammers safely.\n" );
call_other( clone, "set_weight", 8 );
call_other( clone, "set_value", 800 );
call_other( clone, "set_type", "belt scabbard" );
call_other( clone, "add_property", "no recycling", 1 );
call_other( clone, "setup_scabbard", 10000 );
call_other( clone, "set_damage_chance", 15 );
call_other( clone, "set_types", ({ "axe","hammer" }) );
return clone;
} /* create_virtual_ob() */