#include <npc/transport.h>
inherit "/obj/monster/transport/horse_base";
void setup() {
set_race("horse");
set_level(50);
set_name("horse");
add_adjective("war");
set_gender( query_mount_gender() );
set_long( "This horse has an air of calmness about " + query_objective() + ", "
+ query_pronoun() + " just stands there and looks very calm.\n" );
set_inside_long( "You can see the horses mane and " + query_objective() + " "
"looking calmly as possible into the distance.\n");
// 10 royals in value
set_value(40000 * 10);
set_maximum_speed(RIDE_GALLOP);
set_transport_type("horse");
set_default_mount_difficulty(100);
set_default_direction_difficulty(20);
set_wander_time( 50 + random(10) );
set_transport_speed(3);
set_maximum_exhaustion(600);
adjust_bonus_str(5);
adjust_bonus_con(5);
} /* setup() */