inherit "/obj/misc/lock";
void setup() {
set_name("lock");
set_short("basic furniture lock");
add_adjective( ({ "basic", "furniture" }));
set_long("A basic brass furniture lock.\n");
add_property("difficulty", 1);
set_weight(19);
set_value(10000);
}
void set_key_number(int num) {
add_property("key prop", "furniture_lock_"+num);
add_property("locktype", "furniture");
}