/**
* Make an object the will automaticly delete itself. Useful for getting rid
* of things out of vaults and so on.
* @author Pinkfish
*/
inherit "/std/object";
void create() {
::create();
if (clonep(this_object())) {
call_out((: move("/room/rubbish") :), 3);
}
} /* create() */
void init_dynamic_arg(mapping map) {
} /* init_dynamic_arg() */
void init_static_arg() {
} /* init_static_arg() */