/**
* This is the handler for all things clubby, a club being a group of
* players. Each club must have a unique name. It also handles elections
* for various club positions.
* @author Pinkfish
* @started Sun Sep 27 03:35:42 EDT 1998
*/
inherit "/obj/handlers/inherit/club_inherit";
void create() {
::create();
// Check the clubs immediately.
// No, lets not, lets leave it for 30 minutes so things have stabilised
// a bit and our load is under control.
//setup_call_check_clubs(1800, 1);
setup_call_check_clubs(0, 1);
} /* create() */
/** @ignore yes */
void dest_me() {
save_cache();
destruct(this_object());
} /* dest_me() */