#ifndef __SYS__LIVING
/** @ignore yes */
#define __SYS__LIVING
/** The property used to determing if someone is passed out. */
#define PASSED_OUT "passed out"
#define TRANCE "trance"
#define UNKNOWN_MOVE "unknown move"
#define RUNNING_MOVE "running move"
#define MAX_INVEN 10
#define MAX_CREATOR_INVEN 25
#define WILL_POWER 338
#define MIN_TIMES 20
#define GP_ADVANCE_MOD 5
#define OUT_COLD 1
#define ASLEEP 2
/**
* This is the class used for nationality data.
* @member nationality the path to the nationality object
* @member region the region specialisation for the nationality
* @member data any extra data associated with the nationality
*/
class living_nationality {
string nationality;
string region;
mixed data;
}
#endif /* __SYS__LIVING */