.DT
set_co_ord
Discworld room help
set_co_ord
Name
.SI 5
set_co_ord - Sets the co_ordinates in the room.
.EI
Syntax
.SI 5
void set_co_ord(mixed *co_ord);
.EI
Description
.SP 5 5
Sets the co-ordinates of the room to be the value passed to the function.
It should be an array of three elements being ({ x, y, z }). This should be
set in any room that you wish to have constant co-ordinates or that you
wish npcs to wander to. Or whatever. It should especialy be set in any
of the default start locations.
.EP
See also
.SP 5 5
query_co_ord
.EP