.DT
set_delivery_mess
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set_delivery_mess
.SH Name
.SP 5 5
set_delivery_mess - This method sets the delivery message that is displayed to the player when they log on.
.EP
.SH Syntax
.SI 5
void set_delivery_mess(string s)
.EI
.SH Parameters
.SI 5
%^BOLD%^s%^RESET%^ - the new delivery string
.EI
.SH Defined in
.SI 5
/std/delivery.c
.EI
.SH Description
.SP 5 5
This method sets the delivery message that is displayed to the player
when they log on. $S is substituted in the string with the name of
the player who sent the message, $N is replaced with the a_short()
of the item being sent.
.EP
.SH Example 1
.SI 5
set_delivery_mess("A small frog hops up to you, and thrusts $N "
"into your arms. He holds up a large sign that reads: \""
"From $S\", and then runs away.\n");
// Recipient sees:
A small frog hops up to you, and thrusts a large blue box into your
arms. He holds up a large sign that reads: \"From Taffyd!\", and then
runs away.
.EI
.SH See also
.SP 5 5
query_delivery_mess(), /std/basic/desc->a_short()
.EP