/* -*- LPC -*- */
/*
* $Locker: $
* $Id: newbie_book.c,v 1.4 2002/08/14 09:02:14 wyvyrn Exp $
*
* $Log: newbie_book.c,v $
* Revision 1.4 2002/08/14 09:02:14 wyvyrn
* Added general language
*
* Revision 1.3 2002/08/14 07:09:14 pinkfish
* Forcibly unlocked by wyvyrn
*
* Revision 1.2 2000/03/09 01:40:03 ceres
* Made it valueless so the newbie shop doesn't end up full of them.
*
* Revision 1.1 2000/03/01 06:06:45 ceres
* Initial revision
*
* Revision 1.1 1998/01/16 02:18:32 arby
* Initial revision
*
*/
/* Yikes! Please don't read the code, as it has no punctation
whatsoever :) (I blame the colours)
This newbie brochure is *completly* rewritten from the
old /d/am/am/items/colourful brochure, found in the tray in the Mended
Drum.
Hobbes, July 96
Rewritten as a book in Mars 97
*/
#include "path.h"
#define PAGES 8
inherit "/std/book";
void setup() {
set_name( "book" );
set_short( "newbie guide book");
set_main_plural( "newbie guide books" );
add_adjective( ( {"newbie", "guide"} ) );
set_weight( 2 );
set_value( 0 );
set_no_pages( PAGES );
set_long( "This is a guide book for the newbies who rushed through the "
"newbie foyer too fast or are just absent-minded in general. "
"It contains valuable information on the commands, guilds "
"and the city. "
"You may <read newbie book>, <open newbie book to page #> and "
"<turn a page of newbie book>.\n" );
set_read_mess("\n"
" _______ nn _______ \n"
" \\____ _\\ [@@] / _____/ \n"
" \\__ _\\/\\/\\/ ___/ \n"
" \\__| [] |__/ \n"
" ___ \\__/ ___ \n"
" / ..\\ /__\\ /.. \\ \n"
" _/ \\___\\ (()) /___/ \\_ \n"
" _/@ /V /V _________=||=________ V\\ V\\ @\\_ \n"
" \\ |_n_n \\ || / n_n_| / \n"
" | ____| | | |____ | \n"
" |-----|_____ | The | _____|------| \n"
" / __ \\ ___)| NEWBIE |(___ / __ \\ \n"
" | / \\___ | | Guide book | | ____/ \\ | \n"
" | \\______)| | f o r | |(_______/ | \n"
" | | | Discworld | | | \n"
" | / \\ Mudders / \\ | \n"
" \\ _ / \\_ _/ \\ _ / \n"
" | | | | \\_ _/ | | | | \n"
" |_| |_| \\_____/ |_| |_| \n"
" ____________________________________________________________ \n"
" ___| Syntaxes: <open book> <read book> <turn a page of book> |___ \n"
" \\ |____________ <open book to page #> ____________| / \n"
" /____/ \\__________________________________/ \\____\\ ",
"general");
/* Artwork by Gototh, modified and 'transformed' by me */
set_open_page( 1 );
set_read_mess( " \n"
" \n"
" %^B_RED%^TABLE OF CONTENTS%^RESET%^ Page 1\n"
" .o0o.o0o.o0o.o0o.o0o.o0o.o0o.o0o. \n"
" \n"
" General information.....................................2-3\n"
" Commands................................................4-5\n"
" Guilds..................................................6-7\n"
" The lands around Ankh-Morpork.............................8\n"
"\n\n"
" %^B_RED%^NOTE:%^RESET%^ If you haven't played MUD's before, we advise you"
" to read any of\n"
" the FAQ's around (Frequently Asked Questions). To read the "
"Discworld FAQ,\n"
" type 'help FAQ' or point your http browser at \n"
" <http://discworld.imaginary.com/> and click on the \n"
" 'Frequently Asked Questions' link.",
"general", 100 );
set_open_page( 2 );
set_read_mess( "\n"
" GENERAL INFORMATION Page 2\n"
" -=-=-=-=-=-=-=-=-=-=- \n"
"\n"
" At any time during the course of playing you can get HELP on various \n"
" topics by typing '%^B_RED%^help concepts%^RESET%^' "
"and '%^B_RED%^help command_list%^RESET%^'. \n"
" If you need to ask something else, or have problems of any kind, \n"
" the LIAISON creators will kindly help you out, if you ask nicely. \n"
" To see if any are logged on, simply type '%^B_RED%^liaisons%^RESET%^'.\n"
" Also, most of the players are usually very helpful when it comes to \n"
" answering questions. \n"
"\n"
" As soon as you have made a choice you should join a GUILD where you can \n"
" advance your skills (take a look at page 5 in this brochure for more \n"
" information on the different guilds). But while deciding, you can \n"
" simply teach yourself. Type '%^B_RED%^help level%^RESET%^' and "
" '%^B_RED%^help teach%^RESET%^' \n"
" to find out more.\n"
"\n"
" CONTINUES ON NEXT PAGE.",
"general", 100 );
set_open_page( 3 );
set_read_mess( "\n"
" MORE GENERAL INFORMATION Page 3\n"
" -=-=-=-=-=-=-=-=-=-=-=-=- \n"
"\n"
" In Ankh-Morpork there are GUIDES wandering around that can take you to \n"
" certain destinations. These are often waiting by the guilds or in the \n"
" Mended Drum. To use one you say in the same room as one, for example: \n"
" 'take me to wizards guild please'. \n"
" Other places they can take you to, besides the guilds, are \n"
" 'the post office', 'the bank', 'least gate' and 'hubwards gate'.\n"
" \n"
" You start off with a total of eight lives. If you should happen to die,\n"
" Harry at the Temple of Small Gods, can RAISE you from the dead and you \n"
" are then set to go again (one life shorter). Some player Priests also \n"
" have the ability to resurrect.\n"
" And please BUG report bugs and typos you see. Do '%^B_RED%^help bug%^RESET%^' "
" and \n"
" '%^B_RED%^help typo%^RESET%^' for more information.",
"general", 100 );
set_open_page( 4 );
set_read_mess( " \n"
" COMMANDS Page 4\n"
" -=-=-=-=-=-\n"
"\n"
" '%^B_RED%^who%^RESET%^' or '%^B_RED%^finger%^RESET%^'"
" Will show the people logged on. \n"
" You can also 'finger <playername>'\n"
" '%^B_RED%^rearrange%^RESET%^' Allows you to set your stats"
" (You can only do this once).\n"
" '%^B_RED%^score%^RESET%^' Will show statistics.\n"
" '%^B_RED%^score stats%^RESET%^' More statistics.\n"
" '%^B_RED%^i%^RESET%^' Will show you your inventory.\n"
" '%^B_RED%^skills%^RESET%^' Will list your skills.\n"
" '%^B_RED%^wimpy < % >%^RESET%^' To automatically run away before "
"you die.\n"
" '%^B_RED%^monitor on%^RESET%^' Will help you keep track of Hit"
" and Guild points.\n"
" '%^B_RED%^inform logon on/off%^RESET%^' Gives you info on logon/out-"
"events (once you've \n joined a guild).\n"
" '%^B_RED%^.%^RESET%^' Will repeat your last command.\n"
"\n"
" CONTINUES ON NEXT PAGE.",
"general", 100 );
set_open_page( 5 );
set_read_mess("\n"
" MORE COMMANDS Page 5\n"
" -=-=-=-=-=-=-=-\n"
"\n"
" '%^B_RED%^tactics%^RESET%^' Will show your combat tactics. Read\n"
" 'help tactics' for information on how to use it.\n"
"\n"
" Other commands worth checking out, or read the help files for, are: \n"
" '%^B_RED%^alias%^RESET%^', '%^B_RED%^earmuff%^RESET%^', "
" '%^B_RED%^commands%^RESET%^', "
"'%^B_RED%^nickname%^RESET%^', '%^B_RED%^consider%^RESET%^'\n"
" '%^B_RED%^gp%^RESET%^' and '%^B_RED%^playerkilling%^RESET%^'.",
"general", 100 );
set_open_page( 6 );
set_read_mess( "\n"
" THE GUILDS Page 6\n"
" -=-=-=-=-=-=-\n"
"\n"
" Each player will usually join a guild so that they can learn skills\n"
" and commands and so advance their abilities. Being in a guild also \n"
" adds character to your character. These guilds are currently available:\n"
" WIZARDS GUILD is located west of Sator Square. To join you have to look\n"
" around in the Great Hall and find a staircase.\n"
" THIEVES GUILD is at the beginning of Alchemist street.\n"
" FIGHTERS GUILD is on Filigree Street, just a stone's throw from Mended \n"
" Drum.\n"
" PRIESTS GUILD with its various Gods is located on Small Gods Street.\n"
" The Gods are: Hat, Pishe, Fish, Sek, Gapp, Gufnork and Sandelfon.\n"
" For more information, type 'info' in their guild rooms.\n"
"\n"
" CONTINUES ON NEXT PAGE.",
"general", 100 );
set_open_page( 7 );
set_read_mess( "\n"
" THE GUILDS Page 7\n"
" -=-=-=-=-=-=-\n"
"\n"
" ASSASSINS GUILD is located at the eastern end of Filigree Street. Fill \n"
" in an application and give it to the secretary in the guild office.\n"
" WITCHES GUILD is located at Granny Weatherwax' cottage in Lancre. \n"
" See Gennie Applebottom at Dione Street in Ankh-Morpork if you have \n"
" trouble finding the place.",
"general", 100 );
set_open_page( 8 );
set_read_mess( "\n"
" THE LANDS OUTSIDE ANKH-MORPORK Page 8\n"
" -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \n"
"\n"
" The lands around the city can sometimes be strange and dangerous \n"
" places. Through the northeastern (Least) gate is the path that goes \n"
" through the plains, some small villages, and finally up to the \n"
" mountains, also known as the Ramtops.\n"
" The southeastern (Hubwards) gate takes you into the vast forest where \n"
" innocent people are terrorised by wolves and other strange creatures \n"
" that roam unfettered. It's also a more direct route to the Ramtops\n"
" (Carriages from Ankh-Morpork are a nice alternative to tired feet for \n"
" travelling to and from the towns in the Sto Plains and Ramtops).\n"
" Holywood is a great place for newbies venturing out of the city. You \n"
" get there via the Brass Bridge.\n"
" The tour operator at Sator Square is ready to send you to the warm \n"
" and distant continent of Klatch, if you have enough money.\n"
" '%^B_RED%^help map%^RESET%^' will give you a nice map of Discworld and "
"there are more \n"
" fantastic and exciting places to come.",
"general", 100 );
set_open_page( 0 );
}