/* -*- LPC -*- */
/*
* $Locker: $
* $Id: fighters.c,v 1.5 2003/02/19 06:54:24 ceres Exp $
*
*/
#include "path.h"
inherit PATH + "inside";
void setup() {
set_short( "Warriors' gazebo" );
set_light( 75 );
add_property("no teleport", 1);
set_long( "As you enter this gazebo, you are overwhelmed with a smell of "
"decaying limbs and dried blood. A sign catches your eye and you "
"notice it's the only non-blood covered item in the room. Maybe "
"if you 'read sign' you'll get some information about this "
"deadly guild.\n"
"A small notice pinned to the wall with a sword states that this "
"is not the place where you actually join the guild. The rest "
"of the note is too torn to read.\n" );
set_zone( "Newbie" );
add_item( ({ "armour" }),
"There are many items around the room, but their function is "
"beyond you for the most part." );
add_item( ({ "notice" }),
"This notice was probably pinned to the wall during combat "
"practice, and is therefore more or less unreadable after the "
"battering it got during the session.\n" );
add_sign( "This sign seems to cower in the corner of the room "
"unsure of it's place here.\n", "In this deadly guild, "
"the fine art of killing and berserking is taught. Learn how "
"to be deadly with accuracy and lots of pain! To be a warrior "
"you must endure lots of pain, practice as much as you can, have "
"a strong stomach, and have the ability to kill without batting "
"an eye. Remember to always keep your guild motto with you: 'If "
"It Moves Kill It. If It Doesn't Move, Wait For It To Move, "
"Then Kill It.'", 0, 0, "general" );
/* Make it so you cannot godmother out of here */
add_property("no godmother", 1);
add_exit( "garden", PATH +"guilds_foyer", "gate" );
} /* setup() */