#include <virtual.h>
void dest_me() { destruct( this_object() ); }
void create()
{
seteuid( (string)"/secure/master"->creator_file( file_name( this_object() ) ) );
} /* create() */
object create_virtual_ob() {
object clone;
clone = (object)SERVER->create_virtual_object( "/obj/weapon.c", 1 );
clone->add_property( "virtual name", "/d/learning/newbie/introduction/examples/simple_weapon.wep#1" );
call_other( clone, "set_name", "mop" );
call_other( clone, "set_short", "dirty mop" );
call_other( clone, "set_long", "This is a dirty mop, dripping with ooze.\n" );
call_other( clone, "add_adjective", "dirty" );
call_other( clone, "set_weight", 20 );
call_other( clone, "set_value", 2000 );
call_other( clone, "new_weapon", 10000 );
call_other( clone, "add_attack", "prod", 50, ({ 5, 6, 6 }), "blunt", "blunt", 0 );
call_other( clone, "add_attack", "whack", 50, ({ 10, 10, 5 }), "blunt", "blunt", 0 );
return clone;
} /* create_virtual_ob() */