#include "path.h";
inherit CITYROOM;
void setup() {
set_short("west edge of Squash Square");
set_long("This is the west side of Squash Square at the junction "
"with Fruitbat Avenue.\n");
set_light( 80 );
add_exit("east", SQUASH + "squash5", "road");
add_exit("west", FRUITBAT + "fruitbat4", "road");
add_exit("north", SQUASH + "squash1", "road");
add_exit("south", SQUASH + "squash7", "road");
add_exit("northeast", SQUASH + "squash2", "hidden");
add_exit("southeast", SQUASH + "squash8", "hidden");
add_property( "los", "open" );
set_linker(({ PATH + "squash5", PATH + "squash1", PATH + "squash7",
PATH + "squash2", PATH + "squash8" }),
"into", "", "Squash Square");
set_zone("pumpkin");
set_monster(1, "city");
}