#include "path.h";
inherit CITYROOM;
void setup() {
set_short("north east corner of Squash Square");
set_long("This is the north east corner of Squash Square\n");
set_light( 80 );
add_exit("west", SQUASH + "squash2", "road");
add_exit("south", SQUASH + "squash6", "road");
add_exit("southwest", SQUASH + "squash5", "hidden");
add_property( "los", "open" );
set_linker(({ PATH + "squash2", PATH + "squash6", PATH + "squash5" }),
"to a point", "", "Squash Square");
set_zone("pumpkin");
set_monster(1, "city");
}