#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Pumpkin Way");
set_long("This is the middle of Pumpkin Way you can just see Squash Square "
"to the south.\n");
set_light( 80 );
add_exit("north", PUMPKIN + "pumpkin3", "road");
add_exit("south", PUMPKIN + "pumpkin5", "road");
add_exit("west", PATH + "stable_entry", "gate");
set_monster(2, "pumpkin");
}