#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Pumpkin Way");
set_long("This is the middle of Pumpkin Way north of Squash Square.\n");
set_light( 80 );
add_exit("north", PUMPKIN + "pumpkin2", "road");
add_exit("south", PUMPKIN + "pumpkin4", "road");
set_monster(2, "pumpkin");
}