#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Pumpkin Way");
set_long("This is middle of Pumpkin Way just north of Crumpt Circle.\n");
set_light( 80 );
add_exit("west", PUMPKIN + "pumpkin1", "road");
add_exit("south", PUMPKIN + "pumpkin3", "road");
set_monster(2, "pumpkin");
}