#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Fruitbat Avenue");
set_long("This is east end of Fruitbat Avenue at the junction "
"with Squash Square.\n");
set_light( 80 );
add_exit("east", SQUASH + "squash4", "road");
add_exit("west", FRUITBAT + "fruitbat3", "road");
set_monster(1, "city");
}