#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Fruitbat Avenue");
set_long("This is Fruitbat Avenue at the junction with Crumpet Circle.\n");
set_light( 80 );
add_exit("east", FRUITBAT + "fruitbat2", "road");
add_exit("north", CRUMPT + "crumpt8", "road");
set_monster(1, "city");
}