#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Crumpet Circle");
set_long("This is the end of Crumpet Circle\n");
set_light( 80 );
add_exit("northeast", CRUMPT + "crumpt7", "road");
add_exit("west", CRUMPT + "crumpt8", "road");
set_monster( 1, "city" );
}