#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Crumpet Circle");
set_long("This is the end of Crumpet Circle\n");
set_light( 80 );
add_exit("northeast", CRUMPT + "crumpt2", "road");
add_exit("southwest", CRUMPT + "crumpt6", "road");
add_exit("north", CRUMPT + "family_office", "door");
set_monster( 1, "city" );
}