#include "path.h";
inherit CITYROOM;
void setup() {
set_short("Crumpet Circle");
set_long("This is Crumpet Circle at the junction with Pumpkin Way.
\n");
set_light( 80 );
add_exit("northeast", PUMPKIN + "pumpkin1", "road");
add_exit("southwest", CRUMPT + "crumpt2", "road");
add_exit("south", CRUMPT + "crumpt3", "road");
set_monster( 1, "city" );
}