#define HEAVEN "/d/heaven/heaven/"
inherit "std/room";
object board;
int i,n;
int x;
void reset() {
object *all;
if(!board) {
board = clone_object("obj/misc/board");
board->set_datafile("commonroom");
board->move(this_object());
}
#if 0
n = reclaim_objects();
for(i = 0; i < sizeof(all=children("/global/lord.c")); i++)
{
if(all[i])
tell_object(all[i],"[Objects reclaimed: "+ n +" ]\n");
}
#endif
//::reset();
}
void setup() {
set_light(60);
set_short("Creator Common Room");
set_long(
"You are in the Creator common room. This room is for discussion of issues "+
"relating to the entire mud. Feel free to put notes on the Board and "+
"please post your opinions on issue under discussion. It is your"+
" mud too.. There is a portal to the bar here. The door to the "+
"south leads to the Palace of Immortals Admin wing. The door to the"+
" north glow with power. A plaque on the northern door reads: "+
"Immortal meeting chambers. A pulsing light in the shape of an arrow points "+
"to the east, beckoning you to enter.\n");
add_exit("bar", "/d/ss/daggerford/ladyluck", "plain");
add_exit("east","/w/hokemj/history.c","plain");
add_exit("south",HEAVEN+"admin1","door");
add_exit("north","/room/admin/meeting.c","door");
add_exit("sf","/d/sf/common.c","portal");
}
void dest_me() {
if (board)
board->dest_me();
::dest_me();
}