varargs void shout(string str, object avoid) {
object *ob;
int i;
ob = users();
for (i=0;i<sizeof(ob);i++)
if (ob[i] != avoid && !ob[i] -> query_earmuffs())
if(ob[i] != this_player()) {
ob[i]->event_say(previous_object(), str, ({ }));
}
} /* shout() */