#include "path.h"
inherit "/std/room";
void setup()
{
set_short("Bedroom.");
set_long("This was the family bedroom there is a very large bed to "
"accomodate you in at one end and a largish wardrobe opposite "
"it. The only other furniture in this room is a smallish dresser "
"which was privately for use by your parents when you were younger. "
"There is a your fathers sword..it used to be enchanted, but it's mystical "
"glow seems to have gone over the time.\n");
add_property("no_undead",1); set_light(20);
add_item("bed", "This is a large bed which you used to sleep in with the "
"whole of your family. The old sheets have crumpled into dust.\n");
add_item("wardrobe", "This is a standard hand carved wardrobe of some value, "
"since it was carved by Bocan, a name you remember for making "
"fantasicly constructed furniture.\n");
add_item("dresser", "This is a small dresser by drow standards. It has "
"various drawers and cupboards, of which many seem to be still "
"locked.\n");
add_item("sword", "This was your fathers old long sword. The blade is "
"well rusted but still seems fairly sharp.\n");
add_exit("down", PATH+"drow", "door");
}