/* For chaotic neutral we need a combination of light and darkness with winds,
noise, voices, and other things that create an atmosphere of chaos. I've
decided to try to combine nature with darkness for a cross between good
evil. We'll see how it works...
Guilo Forgebane [The Bearded One]
*/
inherit "/std/sacroom";
void setup() {
set_light(50);
add_property("no_clean_up",1);
set_short("The Cathedral of Chaotic Neutral.");
set_long("\nThe Cathedral of Chaotic Neutral: Shrine of Confusion.\n\n"
" A huge waterfall cascades down a barren rock wall creating a "
"dampness that permeates your clothing and a roaring that drills "
"into your skull. The overcast skies make it hard to see and the "
"clouds constantly threaten rain. A strong wind whips through "
"the area with such force that you are constantly trying to keep "
"your balance. Life is abundant here but it has been changed "
"somehow. Insects buzz around you constantly and you find it "
"difficult to concentrate. A precariously balanced altar lies in "
"the center of this area.\n"
"\n");
add_feel(({"dampness","damp"}),
" The mist from the waterfall flows through the area carried "
"by the wind. It soaks through your clothes in moments but it "
"is not cold and uncomfortable. The whole area is rather dreary "
"but not unbearable.\n"
"\n");
add_feel(({"wind"}),
" You stagger against the blast of the wind. It is not a cold "
"or chilling wind, but rather warm and somehow comforting. The "
"force of it drives through you and makes it hard to think "
"straight, however. You slowly start to become disoriented.\n"
"\n");
add_sound(({"roaring","waterfall","wind","winds"}),
" Sound crashes from all around you. The waterfall roars "
"with a deafening force and combined with the howling wind you "
"quickly lose your train of thought. All you can think of is "
"how you wish the world would just calm down and let you get "
"your bearings again.\n"
"\n");
add_item(({"waterfall"}),
" As you approach the waterfall the spray from the cascading "
"waters grows thicker. The waterfall is so large it nearly "
"covers the entire rock face. The water is crystal clear and "
"rather beautiful in a destructive way.\n"
"\n");
add_item(({"rock","wall","rock wall"}),
" The rock wall is large and grey. You notice that the stone "
"must be a form of slate, very hard but rather plain in color. "
"The only purpose for this wall seems to be the creation of the "
"waterfall.\n"
"\n");
add_item(({"skies","clouds"}),
" You strain your neck to look into the skies and the heart "
"of a thretening storm. It hasn't struck yet but you can see "
"the potential forces lying in wait just beyond this area.\n"
"\n");
add_item(({"wind"}),
" You stagger against the blast of the wind. It is not a cold "
"or chilling wind, but rather warm and somehow comforting. The "
"force of it drives through you and makes it hard to think "
"straight, however. You slowly start to become disoriented.\n"
"\n");
add_item(({"life"}),
" Life is abundant here but somehow it's been changed. The "
"plants are twisted and gnarled but healthy. The animals are "
"well fed but very timid and afraid. You decide that life here "
"must be a harsh mistress indeed.\n"
"\n");
add_item(({"insects"}),
" Insects buzz around you unceasingly. They seem to be "
"immune to the effects of the winds. They seem to exist for the "
"sole purpose of annoying you and any who enter here.\n"
"\n");
set_god_here("bivins");
add_exit("river","/d/ss/ocheasuu/riveru3","path");
} /* setup */