#include "path.h"
inherit "std/room";
object board;
void reset() {
if(!board) {
board = clone_object("obj/misc/board");
board->set_datafile("development");
board->move(this_object());
}
}
void setup() {
set_light(80);
set_short("Mud Development Office");
set_long(
"You are in the Development Office of the mud. Maps and charts of the "
"world adorn the panelled walls. Forms sit on a table near the door "
"for registration of new projects.\n");
add_item("map", "Type 'list' to see available maps, and 'read' to look "
"at one.\n");
add_exit("north",HEAVEN+"admin1.c","door");
}
void dest_me() {
if (board)
board->dest_me();
::dest_me();
}