#include "path.h" inherit AMMO /* ammo.c*/ setup() { set_name("flight arrow"); set_short("Flight arrow"); set_long("This is a standard wooden arrow made from specially "+ "seasoned wood. It is fletched with the feather of a dark-colored "+ "forest hawk. the shaft is unmarked and it has a metal tip.\n\n"); add_alias("arrow"); set_main_plural("flight arrows"); set_proj_name("arrow"); add_plural("arrows"); set_weight(1); set_weapon_damage( ({ 1,8,0 })); set_value(50); }