#include "path.h"
inherit AMMO /* ammo.c*/
setup()
{
set_name("flight arrow");
set_short("Flight arrow");
set_long("This is a standard wooden arrow made from specially "+
"seasoned wood. It is fletched with the feather of a dark-colored "+
"forest hawk. the shaft is unmarked and it has a metal tip.\n\n");
add_alias("arrow");
set_main_plural("flight arrows");
set_proj_name("arrow");
add_plural("arrows");
set_weight(1);
set_weapon_damage( ({ 1,8,0 }));
set_value(50);
}