ammo.c - base missile type object
quiver.c - needed for missile storage
table.c - Will go in /table/something.c Keeps stats of all ranged weapons
shoot.c - Base object for all the launched weapons.
throw.c - Base object for all the thrown weapons.
ammo_sh.c - Shadow that will do damage to the PCs when they move.
broken_arrow.c and broken_bolt.c - Selfexplain. Not saceable.
READ THE BOW_DOC.TXT BEFORE TO DO ANY.