#include "path.h"
inherit BASE;
int query_kill_xp() { return 0; }
void setup()
{
set_name("lich");
set_main_plural("liches");
set_short("Liche");
add_alias("liche");
set_long("You can see nothing but a dark cloak like area with glowing eyes that follow you as you move.\n");
set_guild("wizard");
set_level(15);
set_al(200);
set_str(10);
set_int(19);
set_wis(2);
set_dex(15);
set_con(25);
set_cha(2);
set_aggressive(1);
set_thac0(15);
set_kill_xp(0);
set_max_gp(100);
set_gp(100);
add_property("magical",100);
add_property("fire",-10);
add_property("cold",110);
add_property("undead",5);
}
void init()
{
add_attack_spell(30,"stinking cloud",({ "/std/spells/wizard/scloud.c","cast_spell",1}));
add_attack_spell(50,"fumble",({ "/std/spells/wizard/fumble.c","cast_spell",1 }));
::init();
}