#ifndef _PLAYER_H
#define _PLAYER_H
#define NO_POWER "Insufficient Social Points.\n"
#define NOT_ALLOWED "You do not have that ability yet.\n"
#define SHOUT_COST 20
#define TELL_COST 1
#define EMOTE_COST 1
#define ECHO_COST 1
#define ECHOTO_COST 4
#define EMOTEALL_COST 40
#define NO_LINE_PROP "no new line"
#define RACE_STD "/std/races/unknown"
#define NO_POWER "Insufficient Social Points.\n"
#define MAX_IDLE 900
#define DEATH_CHAR clone_object("/obj/death")
#define DEATH_SHADOW "/obj/death_shadow"
#define TIME_BETWEEN_SAVES 450
#define DRUNK_PROP "next drunk heart beat"
#define PASSED_OUT_PROP "passed out"
#define SLEEP_PROP "sleeping"
#define PARALYZE_PROP "paralyzed"
#define MAX_TELL_HIS 10
#define TELL_WARN_TIME 120
#define ROUND_TIME 40
#define DEFAULT_TIME 10
#define LANGUAGE_HAND "/obj/handlers/languages"
#endif