On ITEMS. Note: Some of this hasn't been implemented yet. But should be soon
"cursed" Items only. Curses them. 1-100, 100 is not removable by mortals.
Note: Cursed items cannot be unwielded/unworn/dropped/sold etc.
TIMED ONLY
"str" alters tmp_str() when equipped
"dex" alters tmp_dex() when equipped
"wis" alters tmp_wis()
"int" alters tmp_int()
"con" alters tmp_con()
"cha" alters tmp_cha()
"guild" property is a guild name. Item only wearable by that guild.
"sig" Item can only be worn by a member of this special interest group
"race" can only be worn by a member of this race
"clan" can only be worn by a member of this race_group()
"messon" property is a string, echo'd when item is equipped
"messoff" property is a string, echo'd when item is unequipped
"mirror" on items. Thing is a mirror, reflectivity 0-100%