This over-rides the normal tendancy of an NPC to autoattack
for particular groups.
add_hated(string group,mixed which)
string is one of:
"race" will autoattack a member of the selected race(s)
"guild"
"group" SIG's
"clan" Race groups, draven clans, Drow houses.
"player" a particular player
"property" Checks the target for the specified property(ies)
"alignment" Checks for a particular alignment BY NAME
"angelic","extremely good","very good","good",
"neutral",
"evil","very evil","extremely evil","diabolical"
"deity" for followers of a particular deity.
You'd normally set_aggressive(0) for this to be of any use.
Note that this sets aggressive level 1, so hidden players can still
sneak past etc.
See also add_loved()
Note:
You need to add ALL races, all groups in one line.
Examples:
add_hated("race","drow") is valide
add_hated("race",({"drow","duergar"})) is valid
add_hated(({"race","guild"}),"drow") is meaningless.