int query_skill_successuful(string str, int modifyer)
Returns 1 if the object successfuly completed the skill
check. The modifer is so that you can make the attempt
easy or hard.
int query_skill(string str)
Returns the level of the skill.
int query_skill_bonus(string skill)
Returns the players bonus in a skill. This will range
from aproximately 0-200. It will get higher than 200
but not much. The bonus is calculated on the guild
object and the bonus from the race object added on.
int add_skill_lvl(string skill, int lvl, int exp)
Adds the number of levels specified to the given skill.
The exp option is how much exp was used in increasing
the level.
mixed *query_skills()
Returns the currently set skills array on the living
object. This is used by other commands and players to
do any clever things they need to do with the skills
array.
vois set_skills(mixed *frog)
Sets the skills array to the paramter. Beware of using
this.