This object is used as a reposity for standard armours and weapons.
int armours(string str)
        Does a listing of the armours stored here.
int weapons(string str)
        Does a listing of all the weapons stored here.
mixed request_weapon(string str, int per)
        reuests a weapon from the armoury.  The percentage
        paramater is used as measure of how good it is compared
        to a fully functional one.  So a 50% dagger is only 50%
        as good as a 100% one.
mixed request_armour(string name, int per)
        Requests an armour from the armoury.  Returns a wholely
        useful which you can equip your npcs with.
int add_weapon(string name, mixed *arr)
        Useful function.. but can only be called from
        /obj/misc/add_armoury so its not much use to you.
int remove_weapon(string name)
        Same goes for this one.
int add_armour(string name, mixed *arr)
        And this one...
int remove_armours(string name)
        Ooohhh and this one too.
mixed query_armours()
        returns our armours array.  Useful I suppose in some
        ways.
mixed query_weapons()
        Returns our weapons array.  And sorry cannot use the
        array "bug" here.