<HEAD> <TITLE> seteuid - set the effective user id (euid) of an object </TITLE> </HEAD> <BODY BACKGROUND=http://www.imaginary.com/~beek/gifs/bg.jpg TEXT=#000000 ALINK=#FFFF00 VLINK=#550000 LINK=#000099> <center> <H1> seteuid - set the effective user id (euid) of an object </H1> </center> <p> <b> int seteuid( string str ); </b> <p> This efun is only available if PACKAGE_UIDS is compiled in. <p> Set effective uid to 'str'. valid_seteuid() in master.c controls which values the euid of an object may be set to. <p> When this value is 0, then the current object's uid can be changed by export_uid(), and only then. <p> But, when the value is 0, no objects can be loaded or cloned by this object. <p> See also: <A HREF=export_uid.html> export_uid </A>, <A HREF=getuid.html> getuid </A>, <A HREF=geteuid.html> geteuid </A>, <A HREF=../../applies/master/valid_seteuid.html> valid_seteuid </A> <p> <HR> <ADDRESS> <A HREF=http://wagner.princeton.edu/~tim> Tim Hollebeek </A> <p> <A HREF="http://www.imaginary.com/~beek/"> Beek </A>@ZorkMUD, Lima Bean, IdeaExchange, TMI-2, and elsewhere </ADDRESS>