<HEAD> <TITLE> say - send a message to all users in the same environment </TITLE> </HEAD> <BODY BACKGROUND=http://www.imaginary.com/~beek/gifs/bg.jpg TEXT=#000000 ALINK=#FFFF00 VLINK=#550000 LINK=#000099> <center> <H1> say - send a message to all users in the same environment </H1> </center> <p> <b> varargs void say( string str, object | object array ); </b> <p> Sends a message to the environment of the originator, all items in the same environment, and all items inside of the originator. The originator is this_player(), unless this_player() == 0, in which case, the originator is this_object(). <p> The second argument is optional. If second argument `obj' is specified, the message is sent to all except `obj'. If `obj' is not an object, but an array of objects, all those objects are excluded from receiving the message. <p> See also: <A HREF=message.html> message </A>, <A HREF=write.html> write </A>, <A HREF=shout.html> shout </A>, <A HREF=../objects/tell_object.html> tell_object </A>, <A HREF=../objects/tell_room.html> tell_room </A> <p> <HR> <ADDRESS> <A HREF=http://wagner.princeton.edu/~tim> Tim Hollebeek </A> <p> <A HREF="http://www.imaginary.com/~beek/"> Beek </A>@ZorkMUD, Lima Bean, IdeaExchange, TMI-2, and elsewhere </ADDRESS>