<HEAD> <TITLE> in_input() - determines if a player is inputting to an input_to </TITLE> </HEAD> <BODY BACKGROUND=http://www.imaginary.com/~beek/gifs/bg.jpg TEXT=#000000 ALINK=#FFFF00 VLINK=#550000 LINK=#000099> <center> <H1> in_input() - determines if a player is inputting to an input_to </H1> </center> <p> <b> int in_input(); </b> <p> <b> int in_input(object ob); </b> <p> Returns 1 if the object is currently inputting to an input_to or get_char. If no object is specified, this_object() is assumed. <p> See also: <A HREF=get_char.html> get_char </A>, <A HREF=input_to.html> input_to </A> <p> <HR> <ADDRESS> <A HREF=http://wagner.princeton.edu/~tim> Tim Hollebeek </A> <p> <A HREF="http://www.imaginary.com/~beek/"> Beek </A>@ZorkMUD, Lima Bean, IdeaExchange, TMI-2, and elsewhere </ADDRESS> <p>