int query_skill_successuful(string str, int modifyer)
                Returns 1 if the object successfuly completed the skill
                check.  The modifer is so that you can make the attempt
                easy or hard.
int query_skill(string str)
        Returns the level of the skill.
int query_skill_bonus(string skill)
        Returns the players bonus in a skill.  This will range
        from aproximately 0-200.  It will get higher than 200
        but not much.  The bonus is calculated on the guild
        object and the bonus from the race object added on.
int add_skill_lvl(string skill, int lvl, int exp)
        Adds the number of levels specified to the given skill.
        The exp option is how much exp was used in increasing
        the level.
mixed *query_skills() 
        Returns the currently set skills array on the living
        object.  This is used by other commands and players to
        do any clever things they need to do with the skills
        array.
vois set_skills(mixed *frog)
        Sets the skills array to the paramter.  Beware of using
        this.